Posted the VOD for our Friday stream at @RegressionGG, where we built a GPT for QA testing games. Watch the video or checkout the blog post in the comments below! https://t.co/6sj5FbsyKf
Join the @RegressionGG Reading Club this Friday at 2pm ET in our Discord! This week we will be reading “Guided Game Level Repair via Explainable AI”
https://t.co/h3UMVpK79p
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🚀 From LLM-powered behavior trees to no-code testing UIs, see how our team uses “Innovation Friday” to turn wild ideas into new features for our automated game QA tool suite.
https://t.co/vstPq2WOFO
🚀 From LLM-powered behavior trees to no-code testing UIs, see how our team uses “Innovation Friday” to turn wild ideas into new features for our automated game QA tool suite.
https://t.co/vstPq2WOFO
We just opened a new role at @RegressionGG! If you are an engineer who is excited about the fast-paced environment of startups and wants to tackle the incredibly challenging problem of automated testing in games, join us! https://t.co/F8XBkIiT42
If you haven't checked it out yet, our product Quickscope lets developers and QA testers create automated game tests with no code. Learn more in our blog post: https://t.co/207p4cErbF
Last week, I was given the opportunity to share some of our learnings from Regression Games with students at UCSC as part of their Game AI course, taught by @BatuAytemiz. We discussed practical tips and tricks for bringing AI agents into games! https://t.co/1lEihQukrO
I'm excited to publish details on our new Partner Program at @RegressionGG. We've designed this program with the goal of supporting QA automation efforts at game studios in a way that's respectful of your time. https://t.co/HuA95eJfjh
Shout out for this weeks sponsor @RegressionGG!
Automate Unity smoke tests with AI agents. Get started quickly with our agent SDK which features no-code test building UIs, playback recording tools, and LLM-driven behavior trees.
Try it out by visiting: https://t.co/mEjkvn7wzx
Shout out for this weeks sponsor @RegressionGG!
Automate Unity smoke tests with AI agents. Get started quickly with our agent SDK which features no-code test building UIs, playback recording tools, and LLM-driven behavior trees.
Try it out by visiting: https://t.co/mEjkvn7wzx
This weeks AI and Games newsletter (sponsored by @RegressionGG) has just dropped on Substack. I was feeling nostalgic about planning AI in games, and so I recap some planning-centric episodes, and bring their written versions to the new site.
https://t.co/IDHZPAD7ES
Our team at @RegressionGG is excited to announce Quickscope, a suite of tools for conducting automated tests in Unity. It has a heavy focus on ease of integration and ease of use for QA engineers and game developers alike. See our blog post here: https://t.co/PtbBi8ygXZ
@NickADobos Recently read a paper where it shows that even with a lack of human made examples, there are some unique example generation techniques that can be used too: https://t.co/NN4JqC1T2m