I'm going to be honest here, My opinion on AI is more so that its a tool that can be used to either make things better and easier for everyone, or cause harm to others. There are things I don't like about AI sure and I myself do have issues but its not so much the tech but rather the companies themselves trying to sell us AI. Not GENERATIVE AI.
Anyone who's at least dabbled in messing around with generative AI should probably have at least figured out by now that the output can only be based on whatever its actually given based on whatever patterns its training data recognizes, End result, AI can never generate any new designs, concept or Ideas, it will just b a rehash/regurgitation of what it already knows. If you are creating something NEW or ORIGINAL , AI CAN NEVER REPLACE YOU. That said AI is a great tool to drastically speed up the process for those who would already copy/imitate/trace over someone else's work. Simply put the only real "Creatives" who are at threat are those who are imitating, and not creating.
Same time as well I've seen many artists throughout the year on Pixiv as early as 2023 even start selling subscriptions to their own custom models trained on their own artwork. With tools like Image generation, If you own a mid-high end Gaming PC since RTX 30 series onwards you likely already have the hardware to run any of these models yourselves. (in many cases overall energy use for these workloads are no worse than if they were to edit videos or play graphically intensive video games for the same time frame the model is active for)
In 2026 a lot of creative tools even also just have you already engaging or paying with AI or its integration in some way shape or form, Legal Adobe users are already paying for AI credits with their subscriptions, Canva has AI tools and features tied to their premium plans, Open source drawing apps like Krita also has AI integrations you can add into it very easily via extensions as well.
If you have an issue with AI and generative AI you honestly shouldn't be using/supporting anything Twitter/X, Google, Adobe, Canvas, Windows, and many more in 2026 as they all are using or built on AI stuff these days.
The real issue with AI and its hate should be more directed at the corpos benefiting and screwing us over the whole thing, good examples are , Open AI ( imagine calling your company Open AI but not having your product/service be open/open source), Google, X/twitter, Space X , Microslop, Oracle, Nvidia, AMD, Intel, Anthropic , Palantir, Meta, and many others buying up and hoarding all the hardware supply , water, electricity, and raw materials to build and operate data centers that they themselves cannot operate due to many factors like non-existent infrastructure.
That said for anyone who does want to look into and running AI be it you at home, or any business, please consider running your own local AI and avoid supporting/using services of any of the corporate AI whenever possible.
Games running with privileges outside of user space.
no more kernel level anything, or any absurd ultra intrusive DRM like the stuff the assholes at @gamingatdenuvo put into games.
if developers wanna prevent cheating, implement better tools on server side instead of putting rootkits, spyware, and malware on our machines
ofc though if you want absolutely nothing to do with their walled garden of an ecosystem its basically just a fisherprice toy of sorts
depending on what you do, you may be in a situation where their ecosystem has 0 benefit to you, especially if most of the stuff ur doing is self-hosting, using open source custom stuff, or gaming
@greg_opera@KrishnaBuildsAI@piyush784066@Apple eh that depends, if you use exclusively apple's stuff then sure, if you don't that falls off a cliff really fucking fast. to the point where some cases a lot of modern linux distros can be far more convenient
tbh as someone running a machine with a top end ryzen 7950x3d and uses it daily for gaming, streaming and other intensive tasks, I can say Windows is honestly a massive pain in the ass to deal with due to its god awful cpu scheduler. I manually have to use tools like process lasso to try and manually do its job instead because microslop can't make a functional cpu scheduler. the tricks with "enabling game mode" and "gamebar" with the chipset drivers don't always work, and occasionally stuff like Game Anti-cheat loves to block work arounds
nope
main reason why M1 was so crazy at the time and ahead in terms of power efficiency was mostly due to apple quite literally buying out effectively 100% of the global capacity for the latest node at the time and during that time both AMD and Intel were still making 14nm chips
fun fact The Steamdeck's SoC is more efficient than the M1 chips in terms of GPU performance per watt.
that said that's a few years later.
Arm is not inherently more efficient than Modern x86 when using the same nodes. contrary to popular belief all x86cpus from AMD and Intel have been RISC based at a hardware level since the late 90s much like ARM cpus.
The real main issue with windows laptop is just how bloated the regular base Windows 11 is. and how dysfunctional sleep can be. there's a lot more crap running in the background resulting in much higher power draw at idle states. Using Linux or an IoT enterprise version of Windows 11 fixes a good chunk of these issues though
the Intel 18A chips are pretty close to the m5 chips in terms of power efficiency, they just have slightly lower single core performance.
when it comes to gpu performance in terms of efficiency for 3d workloads (not AI) when scaled up Apple silicon is less efficient than RDNA2 for GPU Raster
@Philbig83@yashmp2004 according to Steam hardware survey MacOS users are much much smaller than that (less than 2%) Linux has Significantly more Market share than macos these days for gamers at roughly just under 6% while these numbers are low its roughly 3x the total users relative to Mac OS
because macos is effectively like a fisherprice toy with how their operating system works.
Also for some reason Apple doesn't support a lot of the APIs that are open standard that other platforms use.
Windows, Linux, Android all support Vulkan, Apple forces users to use Metal, same time as well Direct X games can be translated to work with Vulkan via DXVK which in some cases is already what the gpu drivers does when running any Direct X game (this is what intel does)
the only thing on that list that people actually give a fuck about playing is GTA 6... even then depending on the type of player, it won't matter even since even if they buy console version they will repurchase it again later with the inevitable pc release like they've done in the past with previous GTA games. Rockstar only doing this so they can Double Dip on sales because they have data that it works, and in the case of GTA V they even triple dipped on that one.
in the use case of these, kind of.
Most shooters have built in Aim Assist of sorts that are only applied exclusively for Controller inputs, especially on game consoles, main reason is that due to the inaccuracies of using the analog stick to aim, and how unlike a mouse and keyboard they also need to account for the deadzones as well for analog sticks as there are also spots where moving an analog stick slightly won't register any change in input (this is to account for recentering the analog stick, releasing the analog stick , and often a way to compensate for stickdrift typically game controllers will increase the size of deadzones as well to help compensate/mask the presence of stick drift)
When playing shooters on mouse and keyboard, Aim Assist is not a feature given to players due to the fact that the mouse movement is significantly more precise and much faster to track than an analog stick, this is why Keyboard and mouse players generally have a massive advantage over controller players in these games. Aim Assist is given to controller players to help compensate for the gap but when you combine Aim Assist with Keyboard + Mouse you essentially end up with a Pseudo Aim Bot as now you only need to move in the general direction of the target and the Aim Assist will correct it for you.
vulkan isn't going to be a magic fix for wuwa's dogshit optimization, vulkan is pretty similar to dx12 already
same time linux users already play it using vulkan through dxvk which converts Direct X into vulkan
for some gpus mainly intel the way their gpus work, they already convert direct x calls into vulkan in the driver
@rrrRajjjjj technically speaking its also cheaper to buy 3-4 copies of cyberpunk 2077 (with dlc) than it is to get 1 guaranteed pity
its also cheaper for whales to buy a full RTX 5090 pc and a copy of cyberpunk 2077 (with dlc) have change left than it is to get both characters to s6 r5
because all the games i wanna play are on my pc, majority of the games i play these days are not on console or i have to dig and use some older console that's in some cases much older than either me or majority of people that will even read this tweet.
i also occasionally play a bunch of games with mods as well. I do own a lot of older consoles but they mostly just end up in my closet or basement in a bin collecting dust. Most of the games i play on my own personal time/off stream are Indie and AA titles, and even include entire genres of games that do not exist at all on game consoles.
@ARDIZsq@Pirat_Nation highly doubt they are using tokens on that.
most AI art models can run for cheap locally on stuff like an RTX 3060
video generation, code generation, text/ chat prompts, and stuff are far heavier to run and are likely what the tokens are being used for.
MiHoYo burned through nearly $300,000 worth of AI tokens in just 13 hours during an internal AI experiment.
The story came from Zheng Yinhe, head of the AI NPC speaking at the 2026 Alibaba Cloud Summit.
According to him, an employee set up dozens of AI agents to work together on a project. The agents kept talking to each other, generating outputs, and reviewing each other’s work, causing token usage to skyrocket overnight.
The expensive experiment didn’t pay off. Despite the massive cost, the final results were reportedly full of hallucinations and unusable.
eh that depends, vita was a joke to mod/jailbreak because it flopped so hard that sony abandoned it.
a large chunk of consoles needed things like mod chips to be soldered on to them to bypass lots of protections from hardware level and then you can mess with software. a lot of them also require to be on older firmware or they won't work either. with the switch 1 for example only the earlier units have the hardware flaw where you can short 2 pins on the joycon rail and then use the usb-c port to send a payload on start up, for switch models partway through its second year on the market, the oled and switch lite model, only a mod chip will work. some fat model ps5s can be modded too but the ones you can mod basically cannot have been used at all in the past 3-4 years as they require really really old firmware, and you cannot downgrade said firmware.
in Canada the highest tier of PlayStation + is $225 a year before taxes or roughly $255 a year after tax for the "extra plan"
the cheapest tier is $110 a year before tax or roughly $125 a year after taxes for the essential plan
after 2 years we're quite literally in spending hundreds for subscription...
@Cyndi_Quills@NormBreaker3 well you can find crypto mining boards that were once ps5s. the BC250 is basically what your looking for if u want a jailbroken ps5.