Nothing much has changed since the last devlog, so here's this silly guy doing silly things when you click on him (It's supposed to be for dialogue) #gamedev#screenshotsaturday#madewithfusion
Nothing much has changed since the last devlog, so here's this silly guy doing silly things when you click on him (It's supposed to be for dialogue) #gamedev#screenshotsaturday#madewithfusion
After almost two years, I can finally say that the game is done and published! you can find it here: https://t.co/x6bbqLzDSQ
is about 5 minutes long, and I could honestly do better trying to portray the story but I learned a lot and I'm quite happy with the result.
Hey guys! It's been a while. I decided to pick up fusion again and made this little game called Metal Mesh! it would be cool if any of yall wanted to check it out, I recently added mobile support and I'm quite happy how it turned out. #indiedev
https://t.co/5uoowp886V
Well, after some time i finally got a pause menu fully working, might not be the prettiest but it gets the job done and i'm happy with it (Also yeah i'm working on this new game as a side project for a while in order to get something out fast)
@D0ll04 Thank you for making this, I was starting to wonder why people haven't made modern games based on the 2000s early 2010s stickman flash games yet, this looks awesome!
Well, after some time i finally got a pause menu fully working, might not be the prettiest but it gets the job done and i'm happy with it (Also yeah i'm working on this new game as a side project for a while in order to get something out fast)
Added a simple combo system based on how much you hit the enemies, the higher the combo the faster your gun shoots, i think it works great! #gamedev#IndieGameDev#screenshotsaturday