@MHFZZEnjoyer We really need to go back to have an average of 3-5 skills max we pretty much are gonna have 2-3 pages of skills at the end of Ascendance and it'll just keep growing with each title
@Joycon_Jay People complain like Kushala wasn't his best back in Rise Sunbreak. Lao is gonna be really interesting to see how he changes up. Also at this point I really hope this new map we get to see Yama Tsukami back in the mainline
@MHFZZEnjoyer My only complaint with some difficulty in the endgame of Wilds currently is the amount of one shot opportunities on Gog. I feel like he should have a bigger build up and more of a cool down in liquid form to rebuild energy before immediately back into Gas.
@Twas_By_Design Honestly Master Rank and Wilds needs a reset on stats, we have like nearly every offensive skill maxed out in only High Rank and the end fights are high 5 digits to some being 6 digits. I want the return to the pre World point system to make skills actually feel worthwhile again
@Joycon_Jay@Almighty_Enigma I really want a function for the arena where 1-5 random monsters (that can actually spawn and function properly) that's different every time
@J_V_Smooth Like clockwork. They love it at the start play for a week then call the game bad until the final update where they always loved it. Hate at the worst love at the best
@TweetingGaruga I enjoy my time with the game. I really wish the talisman system was better like increasing the cost of melding your talisman to guarantee 1 skill each roll
@dbs_10_10 Krillin didn't blow up 18, Vegeta didn't just kill Cell or 18, Trunks didn't kill 18, and even Goku could have just Instant Transmissioned and grabbed 17 or 18 during the fight with Piccolo vs 17. Saga is a clusterfuck but still one of my favorites
@x5jailed_k03B01@monsterhunter So essentially you just want final phase Primordial Malzeno (attack spam) but the whole time yeah that isn't gonna be fun just exhausting to do each and every time