New Developments on Infinite Jump Slash Trick: When to Reset and the tricky Button Timing.
You don't have to press A and ZR at the same time. When you start the glitch, it acts like the original OOT jumpslash with you only needing to press ZR in the air.
i feel like i'm in psychosis because experiencing the ocarina remake's cutscene direction is a treat, it adds so much weight and grandiosity to the cast and narrative. then i get on this app and people who aren't playing the game are mad bc epona doesn't jump high in one scene
Now that it's been a couple days, here's a little behind-the-scenes thread for my latest video "Noelle's Goodbye".
Starting with the background photos I took in full resolution (1/11)
While playing Zelda: OoT, I noticed a few details that really caught my eye, and they're seriously impressive!
I spotted this one completely by chance: when Link walks down stairs, he looks down at his footing so he doesn't trip, and when he walks up stairs, he looks up ahead!
Like in BotW, you can cut the grass, and the way it breaks apart and sends leaves fluttering down is really cool. Even better, when Link swings his weapon and stirs up a gust of wind, the leaves lying on the ground react to it.
Maybe other games already had all of this and I just never noticed. Still, OoT is already so polished overall, and the fact that it also includes tiny details like these is really impressive!