The NPC (PVE) battle system is being developed. To capture a planet, you will need to face the enemies guarding it, with possibilities of battling during an asteroid storm.
Release v1.5 - Fixed the bug related to reading accounts with multiple assets. Collectors with multiple assets will no longer have to wait for minutes to load their spaceships. Gentlemen, welcome π§π§
#algorand#algofam#nft
Update v1.3
fixing reading of accounts with many assets.
optimizing reading time (from list method to dictionary method).
Changing Alert and Capture interface.
#retrospace
The players @Nokuaru and @just_jemini reported a bug within the Retro Space operating system. Thank you very much, guys! Tomorrow, in the next ship release, each of you will receive a ship for helping. Anyway, Algorand being the best community of Collectors and Programmers!!
@Nokuaru@just_jemini The bug found will be fixed in version v1.3. It is related to wallets with a large number of NFTs. Large NFT collectors end up taking longer to read the assets through the game, which causes the method to reset without going through all NFTs in the wallet.
Exo Log will be done weekly, initially showing how many ships the system has, players/collectors, and in the future, about the game's token economy.
#algorand#algofam#algo
To enter your available spaceships, go to the Desktop in the Garage tab. With the spaceship window open, you will send your ship to scan planets by making space jumps. A common ship will have a lower chance than a rarer one. In the video, the NRKV ship not finding an planet.
is installed on the Retro Space system! DFCII, DFCVII, QKEIII, QKEVIII! Sirs, this is a respectable fleet! watch out for these bad boys @TheTrueKraym#algorand#algofam#retrospace