Phantom of Inferno releases on September 4 on Steam
The debut VN by nitro+ and Urobuchi Gen (The Song of Saya, Madoka Magica). It received a TV anime in 2009
This release is based on the 15+ remake released in 2013. It was also expanded by writers other than Urobuchi
JP/EN/CN
Seedance 2.5: so far the character and scene consistency its greatest strength.
Consequently, its biggest weakness is movement, probably because high movement tends to lead to poor consistency.
But it's also partially because there's a hard ~15k char limit, so you can't reliably stitch 40+ shots together without omitting detail, at least for 30 second scenes.
Haven't tested it for shorter durations yet.
Seedance fight scenes are getting past the “pretty clip” stage.
The signal is contact timing, camera rhythm, readable choreography, and bodies that do not collapse when the action gets fast.
That is where AI video starts to feel like direction, not only generation.
Bloodborne: Huntress & Scourge Beast 🩸
Credits :
🎞️Animation by - @zmsfm
🎙️Huntress VA by - @_PixieWillow
🎙️Master Hunter VA by - @FrozenHotVox
🎙️Scourge Beast VA by - @IRecshun
🗺️Maps by - 120NAP