DEPRISION (@deprisiongame) – a psychological thriller #SurvivalHorror built in #UE5 with @RadianTeam_.
Tentatively expected late 2027 on @Steam & @EpicGames.
Hi! Dev Diary #2 is now available on @Steam.
Discover the latest development updates, the final weapon models, expanded lore, and much more.
Read the full article: https://t.co/i4UAF0GmwR
#gamedev#indiegamedev#indiedev
In this presentation, we take a closer look at the revolver's final model in a dedicated development environment designed to showcase its materials, textures, and overall visual quality under different lighting conditions.
You'll also see a selection of its core in-engine animations, offering an early preview of how the weapon looks and feels during gameplay. While many of its key features are already in place, this footage does not include every animation planned for the final release.
Please note that everything shown here is still a work in progress. The revolver, along with the other weapons featured in yesterday's Dev Diary #2, is currently being integrated into DEPRISION and will continue to evolve throughout development.
Hi! Following yesterday's Dev Diary #2, here's a closer look at the revolver.
This preview showcases its final model, detailed materials, textures, and selected in-engine animations. Please note that this footage represents a work in progress.
#gamedev#indiegamedev#indiedev
Hi! Missed yesterday's Dev Diary #2?
Here's a quick look at DEPRISION's main survival tools. Each one has a unique purpose, designed to make every encounter feel different.
Read the full article below. 👇
#gamedev#indiegamedev#indiedev
https://t.co/zB4M3oqQXR
Hi! In case you missed it, our second Dev Diary is now available.
Explore the full article to learn more about DEPRISION’s main weapons, their purpose, and their role in the experience.
Read the full article 👇
#gamedev#indiegamedev#indiedev
https://t.co/zB4M3oqQXR
The content from today’s Dev Diary will be scheduled and published progressively across our platforms, including TikTok, Steam, Instagram, and more.
We appreciate your patience while everything is being uploaded. Your constructive feedback and suggestions are always welcome and help us continue improving DEPRISION.
For more details about DEPRISION’s development and current progress, check out the final section of today’s Dev Diary.
The official DEPRISION website, https://t.co/aMwws6FpKn, is still in development and will be available ahead of release.
Hi! In case you missed it, our second Dev Diary is now available.
Explore the full article to learn more about DEPRISION’s main weapons, their purpose, and their role in the experience.
Read the full article 👇
#gamedev#indiegamedev#indiedev
https://t.co/zB4M3oqQXR
💥 ChaosSystemDestruction system test in DEPRISION.
In this clip, we showcase part of our destruction system, where objects can be shot and broken to reveal interactable items for players to pick up.👇
#gamedev#indiegamedev#indiedev
Mia is more than a character in DEPRISION - she’s a key emotional pillar of the story.
In DevDiary #1 we break down her narrative role and the creative decisions behind her design.
→ Discover the full DevDiary 👇
https://t.co/aQcFjBPUUv
#gamedev#indiegamedev#indiedev
💥 ChaosSystemDestruction system test in DEPRISION.
In this clip, we showcase part of our destruction system, where objects can be shot and broken to reveal interactable items for players to pick up.👇
#gamedev#indiegamedev#indiedev
If you’re interested in learning more about the project, you can also check our DevDiary #1 focused on Mia, where we talk about the creative direction and development process. 👇
https://t.co/eJTPXNX5GW