@kiwitalkz Sounds like a Bethesda problem, I would argue a game like Assassin’s Creed odyssey is twice as large and way more demanding than Starfield, and Ubisoft managed to make a very solid port (albeit 30fps)
@GWil112@Krtzyy Agreed, and I would argue that the reason No Man's Sky turned things around was because they had so much money to work on the game after the initial commercial success.
@RuggeryV I feel ya, this community can be so toxic sometimes, people are quick to become judge, jury and executioner on social media, they don’t know you and never spoken to you, never walked in your shoes, but somehow feel like they can say hateful things to you for no reason 🤦