@OmnibusType@Ampersand_ed@dg_gorricho La tipografía es exquisita. Es un trabajo completamente personalizado, o se puede acceder a la tipografía del rediseño?
Past Friday, we presented https://t.co/K8SFImvFf3
And we won THREE prizes!!!
• Best Creative Direction in a Game (Awarded by Elías Lozano)
• Best Adapted Story in a Game (Awarded by Elías Lozano)
• Best Narrative in a Game (Awarded by @MichaelSantorum)
After 4 months in development, I've released with our classmates a game based on the festivities of a little village in Spain.
Try it out and live the "Fiestas de Sant Antoni"!
NOTE: The game is only in Spanish.
https://t.co/K8SFImwd4B
I kid you not, @itchio has been taken down by @OriginalFunko because they use some trash "AI Powered" Brand Protection Software called @BrandShieldltd that created some bogus Phishing report to our registrar, @iwantmyname, who ignored our response and just disabled the domain
X (twitter) blocked me of logging on most devices :)
Probs not going to interact much here, so I moved to another place.
I recommend this unrelated game thread in an unrelated place:
https://t.co/XZ3RZgypwt
There's a lot of thumbnail stuff because I really liked how it well it ended up.
I already thanked @ULTRAKILLGame quite a while ago. But I wanna give thanks again for making such a cool game.
Two years after posting this animation, I finally posted the full breakdown of my #ultrakill#animation made in #blender. Watch some (cursed) shots of the animation here:
https://t.co/sIjbDL3dJg
Something is coming today...
A new animation! My final project for animation degree, as a tribute to ULTRAKILL's ACT II.
For now, this is the thumbnail of the project.
Made by warping the perspective and heavy inspiration from @ceno02 posing.
#ULTRAKILL
@GoragarXGameDev Falta que hagas una de estas:
1. Crees un plano donde todo este perfectamente alienado.
2. Devcube negro que de mal rollo y salga en BoundaryBreak o similar.
Finished @rittzler Pseudoregalia, one of the best platformers I've played, scratches an itch that I didn't know I had and I feel empty. I need more 3D platformers with tight movement mechanics.