New video is out!
I'm showing the Unity project for my new upcoming game AAA! There's also gameplay, although I'm kinda bad because I was trying to talk in the meantime π
https://t.co/nJdd6hUyM5
If you're a publisher and you like what you see... hmu π
#Unity#gamedev#AAA
π
Apparently making a navmesh system is no shorttask! Who would have thought! There are countless features and improvements missing, but I'll get there π€
#unity#navmesh#ai#showcase#gamedev
New video for Switching Weapons is out! Adding mag size and reload time to each different weapon, and show in the UI the current and maximum bullets!
#Unity#gamedev#tutorial
https://t.co/KUOSV7lq6M
New tutorial is out!
Part 2 of Switching Weapons in Unity with Scriptable Objects! The project is on Github too!
#Unity#gamedev#tutorial
https://t.co/FjEjdDri9a
https://t.co/7loaA6rhtc
New tutorial is out!
Switching Weapons is a common feature in shooter games and alike! I use Unity's Scriptable Objects to make different weapons, so that changing them is as simple as swapping the weapon SO!
#Unity#tutorial#gamedev
https://t.co/OSeYCkhQrk
Do you ever feel, like, conquering or destroying Mars?
With the new Unity version you can now deploy a nuclear missile using only a build module and a package from the package manager!
#unity#gamedev#tutorial
https://t.co/VNto2YosAD
I made the most basic-est and beginner friendly Weapon Switching system in anticipation for when I'll actually make a video for it. Different bullets, damage and attack timers. Seems so easy now, two years ago it would have taken me days though.
https://t.co/7loaA6rhtc
#unity
New Unity tutorial is out!
3D Skin Shop beginner friendly, step by step! In this first part we see how to make the UI, how to choose a skin and how to equip it! It doesn't matter what kind of skin it is!
#unity#tutorial#gamedev
https://t.co/beZ9123Sfg
New endless runner tutorial episode is out! #40!
Today is... bug fixing. A process that never truly ends but is needed before publishing.
https://t.co/89phYk5LHm
#unity#tutorial#gamedev#endlessrunner
I legitimately teared up from happiness (and stress). I managed to get a working Google Drive API using only Unity, C#, and two repositories found online, one of which was 8 years old! They both had to be debugged for 12 hours but... it works! 1/2
2/2 I can now save and load any type of serializable T data on my Drive like I would on my computer with a BinaryFormatter! Binary data is also very slim, no fast internet connection required. Now I can make an app that loads data based on my Drive and it will sync automatically!
I'm making a simple 3D skin shop in Unity tutorial next week, here's a sneak peek of the sample project that really only uses 2 lines of code, some buttons and prefab variants.
#unity#tutorial#skins