#UE4 switch over of @RidicRugby looking awesome with -far- better rendering and physics. Rough edges and lots to do, but has been very much worth it. #screenshotsaturday
Sorry for radio silence on @RidicRugby and @RidicHockey fronts. Have been diving into switching to Unreal Engine for better visuals, better performance, and much easier to port to other platforms and languages. Focus more on content than engine stuph. Stay tuned. π
Hey! π #NHLDraft time, which I guess is as good as any to show the first look at Ridiculous Hockey, based on/off/in the Rugby engine.
3D NES Ice Hockey with all physics, simple controls, smooth feel, lots of collisions.
@RidicHockey#gamedev#indiedev#screenshotsaturday
Had a EUREKA moment on the commuter train coming home. Had a fragment of an idea swirling in my head to add to Rugby for Steam EA/Launch, and it just clicked. The last piece of the gameplay puzzle. Needs a bunch of work tonight but will share video this weekend.
Pics from showing off @RidicRugby at @Twitch meetup on the weekend. People had a blast playing and canβt wait for it to be out to play n stream. Fantastic event, huge thanks to @TwitchVancouver! @vfs was a great venue.