@Gameplay_Games_ That would look incredibly cool! Jumping between buildings and bouncing off walls sounds amazing, especially with their boosters. Though honestly, implementing that sounds like a real nightmare lol
@_mr_mugen Welcome! Thank you so much for finding my project through TikTok. There’s still a long way to go until it’s finished, but I’d be so happy if you could stick around and support the journey at your own pace!
@CefaiJason While my current project focuses on the tactical action side of controlling a squad, that feeling of managing and upgrading your machines is something I absolutely love too.
@GrueningLuke@SAT_V12 Oh, Zoids Battle Legends on the GameCube! That brings back so many memories. You're totally right—the movement back then felt a bit clunky, and having running attacks so limited was definitely a thing
@RiotteProject I see a jump system for a linear directional jump that is for dodging. Are you going to add a jump type for a more vertical jump that gives more height?
@Gameplay_Games_ I’d love to add flying Zoids at some point! It’s a huge challenge, though. If they fly too high, they just become invincible against ground units, so I'm thinking of keeping them at an altitude where a well-timed jump or an anti-air attack can still reach them.
@narzzlockon I’m not sure if this will eventually become a Zoids-inspired original work, but I’m determined to create something that truly captures the mechanical weight and soul of these machines. Thank you for believing in me!