Satisfying, clean, efficient. A factory for the casual builder and logistics experts alike.
Factory Magnate releases TODAY; a stress-free factory building game about making an industrial empire from scratch, one belt and one road at a time. Complete objectives to unlock new machines and set your own long-term goals. Thriving industrial metropolis, or mad maze of interconnected nonsense? You decide.
Grab the game during it's launch sale now: https://t.co/tMTob9IRTQ
#indiedev #indiegame #factorysim #automationgame #casualgame #automation
A casual factory builder for everyone.
Factory Magnate is releasing on April 28th and bringing with it a stress-free factory-building game all about satisfying progress. Construct production lines, complete objectives, and unlock new machines as you grow your industrial empire.
With no enemies, no combat, and no time limits, Factory Magnate is a goal-driven, relaxing experience anyone can enjoy!
Wishlist Factory Magnate today:
https://t.co/tMTob9IRTQ
#indiedev #indiegame #factorysim #automationgame #casualgame
Hello, old friends. I don't use twitter anymore, just popping on to let you in on some big news.
https://t.co/oD1hCr6QUq
(If you're a fellow dev, please consider coming over to Mastodon. It's such a nice place. Link in bio.)
#gamedev#indiegame
I quit twitter because, well, reasons.
But I do miss the interaction with genuine people, talking about games, code, art, getting inspired. So I joined Mastodon. I hope to see you there.
https://t.co/mpGzJyRI4p
Cleaned the computer for the first time in at least 4 years today. There were spider webs 🕸️ And I didn't accidentally knock off the giant cpu cooler, so that was a success.
@XscoGames Started reading, thinking it was a joke. I wonder why (assumingly) intelligent people choose to pursue something like this, when they could have used their talents on much more productive and human-serving things.
Here's Factory Magnate, a relaxed and objective-based factory game with a manageable learning curve, meant for short runs of a couple of hours each. In this game you'll
✅complete objectives and gain xp
👑rank up and acquire perks
🔓unlock new content as you progress
#PitchYaGame
@RaymondDoerr I hear ya! I used to roll my own UI classes because I glanced at the libGDX wiki and thought nah, that's way too convoluted. I was such an idiot! 🤣Once I understod how it works I've saved insane amounts of time.
Raise your hand if you're also an indie game dev who never gets any messages from composers or artists wanting to contribute to your game ✋ or, you know, just mass messaging devs, looking for paid work. I don't get any of those either🙃