Not even videos like this will open their eyes bc tracking to this degree is already normalized for them. This just looks like every day gameplay to them๐ฅด
Booted up a game of casuals to configure some settings before bed... The devs did a damn good job listening to feedback.
Visual recoil is WAYY better, flinch isn't throwing my gun off target, sparks aren't flying up into my face every time my vest gets shot, movement feels much more responsive, and as you can hear, footsteps are much more audible.
The only issue I think people will have is the fact performance is pretty poor compared to the beta. Otherwise, Well done ๐ค
The dual sensor thing almost feels like its trying to solve a problem that isn't there. Like the arc that your wrist takes and how that makes it a straight line is what makes quick 180 or 90ยฐ flicks possible bc its just a literal flick of the wrist. Correct me if im wrong please!
@shudojinjo I kinda feel the same way. the advancements that make latency lower like HE or just better internals are the only ones worth to me. but who knows, maybe it could be a game changer
@itstomkat my best advice is to ditch the controller and fully commit if you really want to improve. Ik its hard af but youll eventually become more comfortable