@Dermot2Kermit@kaiinux The problem is that it wasn't showing people in the vicinity, it was showing people way further out than you could actually hear. It was giving information you can't realistically obtain without the setting turned on. That's why it got a nerf
@Dermot2Kermit@kaiinux No, it wasn't accessibility, it was a blatant advantage for anyone who had it on, and screwed anyone who didn't want to use it/didn't know about it. As far as i'm aware it's still there, it just isn't overpowered like it used to be
@ProbabliSatan@helplesslyweak@wtacvnt Zhezhi didn't fall off in Jinhsi comps though. Zhezhi is still bis and was released at a time where she was only used with Jinhsi. Zhezhi works exactly how Jinhsi needs a support to work. Jinhsi isn't lacking supports, Jinhsi is just powercrept.
@Freazzerr@JustAGuy1610 Collab characters shouldn't be meta. Imagine starting the game and hearing that the best spectro dps is permanently unavailable to you
@prnem17226@DeadLmaoooo@_alfxi To be fair that was also the only complete team iirc. Every other team was 1 or 2 limited units and a random A rank while the Nier collab was a completed team built for eachother
@hallicai@lmfaotesuals The Hitscan role is a role made by professionals to describe characters with consistent ranged damage. It has nothing to do with whether a character is actually hitscan or not
@hallicai@lmfaotesuals You have the damage type (instant hit, no fall-off), and you have the "hitscan role" which is used in professional play. Hitscan as a role includes characters capable of consistent mid-long range damage. Characters like Freja/Hanzo/Sierra count as hitscan despite being projectile