#RealityThread8 is incoming on #Earth2! Another major #E2V1 Pre-Alpha release packed with new systems, mechanics plus lots of hidden details packed into the article🌍✌️
👉https://t.co/ClhNjD9DTO
The past 4 months inside #Earth2 have been the most productive period we have ever had in terms of actual product outcome & systems making their way live into #E2V1. System after system, feature after feature, foundations turning into actual playable functionality & you are helping us keep up the momentum so thank you for your support🙏
I understand some would prefer more frequent official articles or smaller update posts along the way, but the results really do speak for themselves. If you look at everything included in RT8, we could have easily split this mammoth article into published posts every couple of days or weekly articles over the past 2 months. However, constantly preparing media, technical reports from devs, posts & announcements takes valuable time away from development, testing & implementation, so our current focus is delivering these larger Reality Threads packed with meaningful, tangible progress every 2-3 months or less.
No hype.
No announcements for announcements.
Just real systems, real gameplay and real progress.
The pace of tangible development progress inside #E2V1 right now is the strongest it has ever been.
While there are a number of foundational features inside #RealityThread8, one thing to pay close attention to is the introduction of global multiplayer ball physics. On the surface you might see a beach ball.. but underneath it is a very important foundational system for #Earth2 long term.
This is not about a beach ball specifically, it is about synchronised global multiplayer physics operating inside a persistent 510,072,000km² world.
Many games spend years refining ball physics alone inside very small contained environments & still can't get it right, so the fact our team is already achieving acceptable multiplayer physics interactions inside something the size of #E2V1 at such an early stage is honestly a very exciting milestone for us internally.
During internal testing we had team members running #E2V1 from Europe, Asia, Australia & South America in a single session, with between roughly 150-300 ping & the experience was still surprisingly playable (considering the sheer scale of #E2V1 & complexity involved).
Keep in mind, lower ping will always provide the best experience when interacting with the beach ball, but this system opens the door to an enormous amount of future possibilities. Just because we're using a beach ball now does not mean it's always going to be a beach ball - the same foundation can be applied any type of ball or spherical object, with adjusted physics, or any size, which could be used for any number of experiences, mini-games, activities & more.
A lot of #E2V1 development is about this type of thing right now. Establishing long term foundational systems that will become part of the platform long term & continue stacking them on top of one another release after release & I am trying to build & release it a way that gives our #Players / testers something extra to do as these pivotal systems come online.
Here is a summary of feature releases inside #RT8, but be sure to read the article for full details as it contains a lot more information than what is summarised here:
🌱 Growing a Garden
🍳 Kitchens & Advanced Recipes
🏖️ Global Scale Multiplayer Beach Balls with full Environmental Physics
🧟 Hordes Scanner
📡 My Property Scanner
📜 In-World Quest Creation
🎒 Superior Backpack
💧 Water Bottle & Survival Improvements
⚛️ Gaia Pulse Reactor
⚡ Massive Performance & UI/UX Improvements
🎭 Character & Multiplayer Optimisation
Everything is coming together, step by step.
As always, thank you to everyone continuing to support #Earth2 & #E2V1 as we keep building. The ongoing support, patience & belief from many members of the community genuinely allows us to continue pushing forward, expanding the team’s efforts & focusing on long term development properly.
This article is being posted a little in advance so Players can wrap their heads around some of the new features & updates, but RT8 is expected to be rolled out in the next 72 hours.
IMPORTANT: RT8 will be another large & complicated Reality Thread release with many interconnected systems going live simultaneously, so please allow the team some breathing room if unexpected issues appear after deployment. These are exactly the types of complex systems that require real world testing at scale & we will continue refining them as we move forward.
If any major issues arise our team has always fixed them quickly in the past, so just give them space please.
Honestly the past few months have been extremely intense, but I can't wait to see #Players enjoying the expanded utility on their properties, growing gardens, harvesting, cooking & not just for the sake of it like in many games, but for actual long term purpose inside #E2V1 leading into #Hordes, #Animals, the #EcoSim & much more!
It makes it all the more worth the while.
Also keen to see #Players kicking around some beach balls - I know we have had fun mucking around with it during QA tests with the team - just remember the lower the ping you have the better experience you'll get! Am planning to build a lot on top of this feature!
#Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Gardening #virtualland #gaming #cooking #EcoSim #Foundations #RT8 $ESS in
No one wants to buy a coin when there’s no hype, but everyone rushes in once the hype starts. Be smarter—keep accumulating Earth 2 Essence ($ESS). Remember, patience and foresight always pay off.
#Earth2#Metaverse#Gaming#OpenWorld#Crypto
Folks, I think I'll be retired from X for a while, at least until $ESS reaches U$1.00 and I can leave this country! 😂
Previous Censorship dictated by Absolutist rulers.
This is soon coming to your country, including UK and UE, if it works fine in a lab country such as Brazil. Banning free speech platforms like @X, @rumblevideo and @telegram
All to protect us from "hate speech"
Bye @theshaneisaac Bye @earth2io Bye @grok Bye #Earth2 fam
I'm still on Discord as usual, of course
#Earth2#Essence ($ESS) Price Analysis (expand chart image to see)
- Essence touched a low of 6.8 cents a few days ago and formed a double bottom at that price.
- The token has rallied almost 50% from its lows to surpass 10 cents yesterday, and gave out a bullish signal when it formed a Cup and Handle pattern breakout at 8.7 cents day before yesterday.
- This coincides with tapering withdrawals out of the platform indicating that much supply has been absorbed and the token may have achieved somewhat equilibrium at least in the near term.
We had earlier run an article on e2news site assessing whether $ESS is close to bottom using the absorbed supply analysis, which proved to be correct and $ESS made a double bottom around those levels (6.9 cents)
#Earth2 fact of the day:
Exactly 4 years ago today, on 19 June 2020, Earth2 gave its first sign of life by publishing a Facebook page with its first post. The #Earth2io website and discord followed later in 2020. The first tiles were then registered at the end of 2020 in November. We are looking forward to a great future for earth2 🎉
What other CEO implements community art into the game itself? Shane Isaac is one of crypto gaming's top leaders. Come back to this post in 2025. You’ll see that I'm right. Earth 2 will surpass SAND, AXIE, AND MANA. 🔥
#Earth2#cryptogames