All our relics are designed to be "little guys" - so we made some of our own little guys ๐ฐ๐
How do you feel about putting pets in games? Any favourites? ๐
#gamedev#indiedev#roguelite#gameart โจ
All powers and progression in Rogue Fortune are driven by how you arrange your relics. Once it clicks, it CLICKS ๐งฉ๐ก๏ธ๐ฎ
#gamedev#indiedev#roguelite โจ
Not every idea goes into production, but from the ashes rises gold ๐
What do you think about how our first biome has evolved?
#gamedev#indiedev#roguelite#gameart ๐ฎ๐๐ก๏ธ
Acolytes may be the least fearsome foes youโll meet in #RogueFortune, but their design gets just as much love as the toughest monsters deeper in ๐จ๐
Their gilded masks hide more than facesโฆ What do you think they represent? ๐
#gameart#indiedev#roguelite#gamedevelopment
Tried photogrammetry on one of Stefโs handmade relics! ๐จ
Got some really cool texturing but the cleanup process... wasn't quite for us. A fun experiment though ๐
Always good to muck around trying new things... better us than the robots ๐
#gameart#indiedev#roguelite
The #RogueFortune September devlog is OUT NOW, so dive into all the behind the scenes of production from this month - and enjoy this quick snippet of what's in store ๐ฎ๐ฆ๐ก๏ธ
๐ฌ YouTube: https://t.co/nxp44sVgQK
๐ Newsletter: https://t.co/km9bKxMabb
#GameDev#Devlog#Roguelite
Enjoy this handful of relic concepts from our amazing VFX lead John. Not all were chosen, but all are much loved ๐ฎ๐โจ
Can you guess what special abilities these might imbue players with? And can you guess my favourite...?
the inspiration VS the asset ๐ฅ
Rogue Fortune's combat is fast and brutal, so your armour needs to be flexible yet tough. We're all supremely medieval-pilled here, and love an esoteric blend of cultural influences - so get ready to don the ultimate Lamellar panoply โ๏ธโค๏ธโ๐ฅ
Happy #MonsterMonday! Enjoy some concept art for our colossal club-wielding foes. With thunderous sweeps and explosive AOEs that can blast whole rooms apart, only the sharpest adventurers will survive when this living armour storms in โ๏ธ๐ฉธโฑ๏ธ
Last month, we made our own Audio-Described announce trailer; now weโre pulling back the curtain on how & why we did it ๐๐ฎ
Rogue Fortune may aim for higher difficulty, but that doesn't mean we can't still open the door to everyone!
Check it out here: https://t.co/pBo4IWbRII
Creative block fears Stef, who's been hand-sculpting some of our relics before going digital ๐จ
Seeing them in real life makes such a difference in capturing depth, scale, and those perfectly imperfect human details in 3D. Plus they make great studio decor!
What makes Rogue Fortune special? Let's find out...
Join the Discord now for EXCLUSIVE news & behind the scenes, and don't forget to WISHLIST ๐๐ก๏ธ
๐ Discord: https://t.co/TywAkPd196
๐ฎ Steam: https://t.co/Z2X4lJfoGs
how it started // how it's going
Our first full biome began as simple floor tile sketches and has since grown into such beautiful sprawling caverns that feel so alive. We're still refining every wee detail, but we can't wait for you to explore what we've built โฑ๏ธ๐