Pre-orders for Grand Theft Auto VI will officially begin on June 25 on digital storefronts and at other select retailers.
Check out the official cover art, also available as downloadable artwork at https://t.co/XPwC8URCQ4
🟢Ver 1.
As is well known, Formula 1 does not use radar to monitor pit lane speed; instead, it measures the time a car takes to travel between two specific points. Typically, this is done using laser sensors placed along the pit entry's fast lane.
However, the pit entry in Monaco is incredibly tight and winding. Drivers often 'clip' or cut the corner slightly as they veer off the main racing line, crossing the white line that defines the fast lane. While this in itself is not an infringement, the actual distance the driver covers becomes shorter than the official distance measured along the fast lane. Although the cars remain within the speed limit, this shortcut reduces the time interval between the two sensors.
Of course, drivers have been cutting this line in Monaco for years. However, the track distances are frequently re-measured, and it is highly likely that the measurements taken this year were overly aggressive.
🟢Ver 2.
Every penalized driver—Hamilton, Russell, Colapinto, Gasly (twice!), and Piastri—shared the exact same figure in the official documents: 60.1 km/h in a 60 km/h zone.
The FIA does not use GPS or car telemetry to monitor pit lane speed. Instead, they use inductive loops embedded in the tarmac. The system calculates speed using a simple formula: V = S / T.
▪️T - is the time taken to travel between two loops.
▪️S - is the fixed, "official" length of the fast lane.
This year, the new Cadillac garage location created a slight opening in the barriers, allowing drivers to tighten their line. While cutting the corner inside the white line is not a regulation breach in itself, it created a massive problem: The drivers were covering a shorter physical distance (S_{actual}) than the FIA’s fixed measurement (S_{official}), while the time (T) remained the same.
Consequently: S_{official} / T = 60.1 km/h.
Result: A 5-second penalty.
▪️The Teams pit limiters were calibrated perfectly to 60 km/h.
▪️The Drivers instinctively took the "shorter" line by the Cadillac box to gain mere millimeters.
▪️The FIA realized the issue halfway through the race, eventually sending a warning to Alex Albon to "stay in your lane near the Cadillac boxes." However, they couldn't retroactively cancel the penalties because the system had functioned exactly as programmed.
The Call of Duty community is unmatched, and we thank you for joining us in the Black Ops 7 Beta over the last week. This Beta has provided Treyarch the opportunity to try new things and rapidly test and implement player feedback.
Building on this feedback, we can confirm that Open Matchmaking with minimal skill consideration will be the default for Black Ops 7 Multiplayer. Additionally, to help keep players together from match to match more often, persistent lobbies will be coming to Black Ops 7 at launch on November 14.
Hey, remember the last time we did it. It worked right? So, we'll do it again. I know it's hard, but it's for the best. Only God knows what's best for us.