Animator, artist, YouTube essayist, aspiring game dev. he/him
Creator of the fan-made Pokémon anime Manifest Heart, Halo: REBALANCED mod series, and more!
Episode 8 of the Halo 2: REBALANCE series is live on my YouTube! Examining what went wrong with Halo 2's Brutes and Drones, the lessons Bungie learned for future games, and what kind of other neat touches we can add that complement their characters. #halo#halomods#gamedesign
NEW VIDEO (with a thumbnail made by me, not robots)
My current thoughts on Halo: Campaign Evolved, including some comparisons from the HCS Worlds build to the newest version!
https://t.co/pYKV72uyF3
Thinkin bout doing a full Campaign playthrough stream of Halo 1 a couple days before Campaign Evolved launches (which I'll undoubtedly stream a playthrough of on launch day)
It’s 2011. Halo is under new management. They remaster Halo CE with models from the newest entry. No theater, no mp, the ring is ugly.
It’s 2026. Halo is under new management. They remaster Halo CE with models from the newest entry. No theater, no mp, the ring is ugly.
@LateNightHalo Yeah ironically the lack of 3D detail protrusion, leaving all of that up to the texture work, made the OG ring look a lot larger. The same way the earth looks like a perfect smooth sphere seen from afar despite the planet having giant mountains and deep chasms.
What's so frustrating is that we know how many passionate and talented developers there are and have been at 343/HS. But it's clear as day whoever's calling the shots cares about nothing more than maximizing profits, and minimizing costs, nothing to do with making a good game.
I feel this really isn't an area to gatekeep. Now, if these non-player fans start passing judgments on the gameplay of these games without having actually played them, that's another story. Especially if they try to make derisive claims about the series' vast gameplay styles.
There's been a lotta weirdness in the Resident Evil community about people who became fans predominantly by watching playthroughs of the games as opposed to playing it themselves-
I take that as a sign that the RE series is genuinely so appealing that it can even make fans of people who wouldn't be inclined to play games like these themselves. That's a beautiful thing I feel and reflects well on the franchise. If that's how someone enjoys RE, let them.
Like I clicked on this video because of the premise, not to watch some kid's standup routine. Sometimes it's good standup, sometimes their greenscreen presence is totally inoffensive. But it's not what I clicked the video to watch.
Not gonna lie when I click on a video with an interesting title thumbnail and premise, and the first thing I see is the YouTuber green-screen imposed onto the footage, my heart drops and I get annoyed. This genre of video is everywhere now.
The more I look at Campaign Evolved, the less impressed I am with it and the less excited I am tbh. Playing CE level ports in Reach with an UE5 skin over it sounds exceedingly lame, this remake will need to do a lot more than look pretty and simply *exist* in Reach's engine.
And idk seeing the wild mismash of reused assets (voice lines from the OG game and Reach), Infinite assets, Reach designs we're STILL recycling (the Scorpion), Reach animations (Needle Rifle), all add up to make this remake feel incredibly scuffed and like not a real remake.