Terraria recreation by pre-release GPT Astra, made in a single HTML file in one user turn with no imported assets
It included multiple bosses as well as a transition to hard mode
Fable 5.1 has been staged on the Amazon Bedrock API, with the slug now returning a 404 "Model not found" instead of a 400 "The provided model identifier is invalid" (like Opus 5.1 and garbage slugs like "us.anthropic.banana" do)
This usually happens in the days before release
Hold on. This makes the whole thing even worse. Anthropic did disclose the weekly limits on its own website in 2025:
Max 5x ($100): 140–280 hours of Sonnet
Max 20x ($200): 240–480 hours of Sonnet
So the $200 plan cost twice as much, but offered only around 1.7x the expected weekly Sonnet usage.
Anthropic has since removed these numbers from the page. Its website now says that “20x” applies per five-hour session, acknowledges a separate weekly limit, but no longer tells customers what that weekly limit actually is.
I fact checked and they really deleted that. wtf
More pre-release GPT Astra outputs for my distinguished audience
Both outputs were made in a custom C++20 engine, utilizing a custom Vulkan renderer, without using an off-the-shelf engine or imported assets
The Kaiju game has fully simulated crowds with reactive smoke and fire (not static) , and the zombie game can render thousands of zombies on-screen
@zacky_twopunk@zhngzhom1@lyraxana idc what model it is or how many turns of outputs it took the point is it’s literally my chinese guys collectively spamming these fake posts on the TL lol Me hitting them with a social credit good job is totally fair game lol😹
What I wanted to say yesterday is that we hit 25M active users and to celebrate we have now reset usage for all paid subscriptions for ChatGPT Work and Codex.
See you soon for more news from The Reset Company.