@TaliskerMTGO@Rocklho Sad but true. Nothing is better than magic in terms of the fundamental gameplay. But a supported competitive scene means more. I rather play a 7/10 game where my time is rewarded vs a 10/10 game that hates me and wishes I bought the new spongebob commander
@Juliansmagicacc They dont care, its making more money than ever with commander and UB. Go to riftbound if you want the future of competitive tcgs. At least they are trying.
Flesh and blood has potential but the no official online client stance leaves them dead in the water
@james_white Not having an official online client is hampering the growth of the game. Riftbound is going to make one and it’s going to canalbilize the competitive TCG community
@fab_bao Flesh and blood is great but their anti online stance is a death blow for longevity. Riftbound is going to explode when their client comes out.
It’s about investing time and energy
@OfTheTaco It's almost like if a TCG respects its players and supports its competitive gameplay (and also sounds like creating an online client), its no surprise riftbound is going to win. It's fixing all the issues of the existing TCGs
@Mengu09 Only thing holding flesh and blood back is an official digital client. Riot seems to be making one for riftbound, worries me for the future of flesh and blood a bit
@MTG_Scribe Competitive Magic used to be the backbone of the game. Now it's an afterthought, not because WotC stopped caring, but because a healthy competitive scene doesn't move the needle like UB and Commander do. If it doesn't move the needle, it doesn't get resources. The heart is gone.