@Tcoren1@SkarlonYGO@VS_DuelistL The problem is the quick effect is the opponent's turn only, so you don't turn off the skill drain and continue your plays. You have to wait until their turn to actually do it, so you have to try and set up additional plays under the skill drain still. It's just A Lot
@VS_DuelistL The new support would still require a 3 on field and another 3 to banish from hand or grave and you lose its deck search in the process. It would certainly be excellent followup after you cleared the skill drain though.
@SkarlonYGO@VS_DuelistL There are a few ways you could do it but they are all so resource intensive you would likely still be screwed, like Deer Note and a level 3 can dragon drive, bring back the three, then hit this, but what the heck do you do after that?
@incorrect_mtg I am not a fan of how they made it a bit confusing with the Jumpstart stuff but that could just as easily be considered a negative for Jumpstart rather than Foundations
@golgariguy You need a board big enough for this to actually secure the win though. That is a lot more to ask for than 2 or even 3 permanents on board, especially when win combos can be a couple 2-3 mana cards
Realized Dragon Quest III HD-2D, Brothership, and Metal Slug Tactics all come out this month. It's so incredibly hard to be an rpg fan and constantly be Winning lately :c