Something big is clearly brewing in Tarkov, and the situation around the region has become increasingly unstable.
Scav Bosses armed themselves heavily and are now firmly entrenched in their territories. To prevent further escalation, trophies looted from them have been banned from the Flea Market. At the same time, rumors suggest that now might be the right time to start stockpiling that kind of gear.
On top of that, they say that night raids have become quite a lot riskier…
#EscapefromTarkov
Update 1.1.0.0 in #EscapefromTarkov will introduce a variety of QoL improvements across several game systems.
Notable changes will improve the availability of equipment in the early stages of progression. Many entry-level ammo types will become available much earlier. For example, 7.62x39 T-45M1 will be purchasable from Prapor right from the start of the game.
The character level requirements for earlier trader LLs will be reduced, and the total trade volume requirement will be removed entirely.
The early Hideout development is also being streamlined, with construction times for the initial modules getting reduced. Also, there will be less dependencies on other modules and “Found in Raid” items.
As we've previously mentioned, insurance will be unavailable in Kord Breach season, but it will become more convenient in PvP and PvE Zone. Insured items will be returned more quickly, though the cost will increase slightly. In addition, Jaeger will now offer his own insurance service. While significantly more expensive, it will return lost items in just a couple of hours.
These changes will make character progression smoother, allowing players to spend more time on active gameplay and pursuing long-term goals.
We have installed a technical update for #EscapefromTarkov.
Balancing changes for the "Blackout" event:
● Raid duration on The Lab has been increased to 30 minutes in PvP and 35 minutes in PvE;
● In PvE, the number of Black Division operatives has been reduced, and the number of PMC bots has been increased on The Lab;
● Increased the chance for Black Division operatives to spawn with the arsenal storage room key;
● Any target now counts toward the progress of the "If I Can't Have It" task;
● Increased the amount of loot in locked rooms on The Lab;
● Added new TerraGroup Labs access keycard offers to Therapist and Mechanic.
Fixes:
● Fixed the missing voice announcement during power outage on The Lab in PvE;
● Fixed incorrect UI display after opening the "Map" tab on the location selection screen.
A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios
Specifically for the weekend warriors, the following changes coming in an hour:
› Labs raid time increased to 30 min in PvP and 35 min in PvE;
› Reduced Black Division numbers in PvE;
› Increased PMC bot spawn chance in PvE;
› Final event quest adjusted in both PvP and PvE - now counts any targets on Labs;
› Increased loot spawn chance in locked Labs rooms;
› Added more Labs access keycard trade offers at Therapist and Mechanic;
Have a 𝗴reat t𝗶me ou𝘁 there - 𝗴ood l𝘂ck, legen𝗱s 🫡
#EscapefromTarkov #EFT #タルコフ
シーズン制の導入に加え、アップデート1.1.0.0では、その他にもさまざまな変更が予定されています。そのひとつが、すべてのゲームモードにおけるタスクシステムの改修です。これに伴い、タスク「Collector」の解放条件も変更されます。
解放条件の一覧からは、多くのサイドタスクが削除され、「Shooter Born in Heaven」など、一部のタスクのみが残されます。
その代わり、新たな条件として、すべてのトレーダーとの信頼度をLL4まで上げることに加え、Fenceとの信頼度を所定の水準まで上げることが必要になります。
変更後の条件を満たしてセキュアコンテナ「Kappa」を獲得すると、新たな実績が付与されます。
固有実績「Kappa Path」は、最初のシーズン開始後には獲得できなくなります。
改めてのお知らせとなりますが、アップデート1.1.0.0は7月末までの配信を予定しています。すでに初めての「Kappa」獲得が目前という方は、変更が適用される前にぜひ達成を目指しましょう!
The in-game event "Blackout" is live in #EscapefromTarkov.
Skier has discovered a vulnerability in the Lab’s security system and plans to strip the facility clean. Information this valuable was never going to stay secret for long, and now all kinds of interested parties are converging on the underground complex - each with their own motives.
However, someone else was already one step ahead: a team of unidentified operatives in black had infiltrated the Lab. What they're searching for remains unknown, but their presence poses a serious threat.
The event's end date will be announced later. Complete the associated tasks to earn a unique achievement.