Ain’t easy creating a sophisticated 3D pipeline and blending different artstyles to have a unique look. We love seeing these dope 2D art projects but we pushed ourselves for a new type of 3D aesthetic
This is just the beginning, wait until you see visuals from UE 🤫
This alpha we’re cooking up in UE is looking pretty 🔥 shoutout to the modeling team for reaching 7k tris from 80k for our character(s)— super optimized and clean retopology. Getting shit done the right way for @METASAVS
We’ve been pretty lowkey about our development.. but best believe gonna be dropping jaws out here when we share what we’ve been cooking for y’all with our 🎮 The best is yet to come my fellow SAVS
Just finished showcasing our 3D character model(s) to a group of well accomplished gaming artists. Surreal moment when we were getting high praises and comps to @PlayOverwatch aesthetics… Love our gaming studio, my ride or diesss LFG 🔥 @METASAVS