Current high score on Nuke Down for iOS is over 98 million π€―
31+ people on the leaderboards right now LFG!
Free Download iOS - https://t.co/yJjWgWxnHe
98 MILLION points on the Nuke Down global leaderboard π€―
27 commanders are competing and #1 is almost untouchable
Think you can crack 100 million? π
https://t.co/yJjWgWxVwM
#NukeDown#IndieGame#iOSGaming#SoloDev#MobileGaming
Bug Ring Siege is currently AD FREE for a limited time only!!
Bug Ring Siege Free Download/Ad Free πhttps://t.co/Zvn6CSAJQw
#indiedev#ios#mobilegames
My Google account got locked π
Silver lining β both my iOS games are AD-FREE this week. No popups. Just pure gameplay.
Download while it lasts π
π£ Nuke Down β https://t.co/8ep2N0UTpy
π Bug Ring Siege β https://t.co/IJNA6PdkH3
#indiedev#mobilegaming#iosgames
Solo dev. No team. No publisher. No budget.
Built 2 iOS games from scratch in under a month β code, music, marketing, all of it.
Both live. Both growing.
π Bug Ring Siege β https://t.co/IJNA6PdkH3
π£ Nuke Down β https://t.co/8ep2N0UTpy
#indiedev#vibecoding#mobilegaming
Nuke Downβs global leaderboard is getting competitive π
23 players battling for the #1 spot. The top score is 55,605,850 points.
Think you can beat it? Itβs free on iOS π
https://t.co/yJjWgWxnHe
#indiedev#appstore#iosgames#mobilegaming#nukedown
@SachinKankane Thatβs incredible congrats! I just launched mine and theyβre sitting around 260 downloads combined right now. Hope to get both Nuke Down and Bug Ring Siege up there eventually!
@BeanJuiceStudio If you have time I would love for you to check out my new iOS game Bug Ring Siege. I think it's a lot of fun and your viewers would love it! π
Calling all indie devs!
I'm looking to play your games on my 2nd channel with 450k subscribers.
If you're interested, make sure to follow and DM me with info about your game.
Any mentions or RTs greatly appreciated.
wave 30 in bug ring siege is unreal π³ 3,000 kills. 205x combo. ring barely holding.
free on iOS π
https://t.co/Zvn6CSAJQw
#mobilegaming#indiedev#vibecoding
@rxhit05 I vibe coded 2 iOS games and didnβt know a thing about coding before using Claude. Other than MySpace html lol. That said I put in an extra 40-50 hours a week working to get it polished and the way I wanted it. So yeah. Claude is a tool. My second game was 13,000 lines of code.