Self Shot
A game originally made for Brackeys Game Jam, but I messed up with the files, so it's not in the submissions anymore.
Play it here: https://t.co/mJ8p4BFzCm
#gamedev#indiedev#pixelart
Really happy with the results Diagosnake got in #lowrezjam
22nd in gameplay and 27th overall is fantastic!
Thank you to everyone who played and rated the game!
Link to the game:
https://t.co/XlxfH0atTy
#gamedev#gamejam
"Diagosnake" by @SCovGames – A unique take on the classic game of Snake where you take turns moving your snake diagonally, one tile at a time!
https://t.co/hfgTR5ZZLi
@RunninBlood@JoahReason Thank you very much! I have to be honest I haven't heard of that game before, so no it wasn't the inspiration. The idea just randomly came to me :)
More content is being added for my #LOWREZJAM puzzle game! Now there are 16 levels and 3 new mechanics! There is also an undo button (didn't expect that to be so difficult to implement.)
Still don't have an idea for a name...
#gamedev#indiedev#pixelart#GameMaker
The results came in for the Ranged Combat game jam! I am really happy with these results for Time to Shoot! First overall in THREE categories, awesome! Thanks again @LunarFoxGames for hosting the jam!
#gamedev#indiedev
Time To Shoot
A little game made in less than a week for the Ranged Combat game jam hosted by @LunarFoxGames.
Link:
https://t.co/F5qeZ0ZsRf
#gamedev#indiedev#pixelart
ROGUE RIDE
A game made in 48 hours for #GMTK2020 game jam!
The theme was "Out of control", so, you can't control your car (but you can shoot everything around you).
#gamedev#indiedev#GMTKJam