@kasknightDAG Only then it'll be possible to move forward with multiplayer.
I’ll need the community’s help to ensure the system runs smoothly, and only then can we consider moving on to the next, more immersive stage.
Upgrades! Some requested by the community:
Live $CHIP market data
Cash table stacks & blinds now track the live rate
Raise controls rebuilt
Card colors: switch between 2-color and 4-color at the table
Live CHIP/KAS chart on the Token tab
@kasknightDAG I've been receiving some feedbacks from the community and experienced players and I'm currently working on that!
Today I released some updates already. You can check them out.
After that, the focus will be on improving fair play to make it more robust.
4) Real $CHIP events & tournaments
Only after the system is robust and battle-tested.
No rush to put real value on a half-ready table.
Thanks for playing and for the patience while we build this the right way.
Next steps for $CHIP
Here’s the order of work:
1) Fair play first
We’ll move the critical game logic toward a server-authoritative model so the table is harder to manipulate and clearer to trust
Who’s behind this?
I’m a solo developer.
I build in my free time after work.
Games, systems, and long nights.
No team.
Just something I want to do for the community and Kron made the launch path possible.