Day 10 and since today was a day when I had no energy for anything, I decided to do the simplest thing, give voice to the NPCs
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Day 9 I tried to think of the icons I'm going to use in the game and added some cutscenes, but I can't show that yet.
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Day 6 and I decided that I would no longer see a sheet of paper in front of me when I picked up an item or interacted with an NPC, as an extra I added music and a 3D shape for the remedies
https://t.co/Zs8iJjFsWr
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Day 5 and I focused on the design of the collection areas, I was feeling that there was nothing eye-catching in them for the player and I decided to make each one eye-catching in the player's view.
https://t.co/fJHv26cpdE
#gamedev#dev#indie#indiegame#3d#art
KiroKiro BoBon devlog #28: today i took a lot of time trying my best with the props, also decreased the difficulty a little bit
#GodotEngine#gamedev#indiedev#IndieGameDev