Sony has published a patent for dynamically adjusting (nerfing or buffing) players in multiplayer sessions to balance cross-platform like console, PC, and mobile.
The technology would monitor hardware, input methods, and skill levels in real time
Then nerf or buff players, such as by reducing speed or reaction times for console and PC users to balance disadvantages faced by mobile players using touch controls.
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall.
DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality.
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