@MVG_Mew2King ~5 years of harassment he’s gotten can’t really be tolerated. And leffen is not the reason at the end of the day that this all happened. It’s from not being well mentally, and unfortunately cascading on it with an obsession over a game instead of taking the steps to improve
@MVG_Mew2King This is something that I feel is very arguable. The amount of growth from when he was a kid to now is notable. The way he handled the years of disturbing negative content that was clearly obsessive and unhealthy was commendable. Although a tragedy happened, rewriting the last
@DeadbyDaylight You’re also giving cruel limits, and killer old object of obsession via addons, and a pseudo nurses calling base kit. Feels like a lot of insane buffs for a killer that just needed maybe a couple changes to keep up with the power gap created by new perks and killers
@DeadbyDaylight The changes sound fun, but with all of this aura reading, mobility, and ability to have all this aura/survivor spotting regardless of dream state, won’t Freddy highlevel meta just be to play this in an aggressively gen camping way similar to skull merchant with more map mobility?
@DeadbyDaylight +addon reworks + aoe penalty if other survivors trigger some of this. Again they sound fun, but isn’t this a lot of things thrown into the kitchen sink without a real direction on what is good and beneficial and not discouraging for people to play against
@DeadbyDaylight Like unless I’m misunderstanding, if survivors hit traps regardless of state, won’t killers want to be placing these around gens similar to drones/hag traps that won’t be detectable unless asleep, with surv penalty, encouraging a gen defense playstyle? + hinder +fake pallet (2/3)
@N_Tys26 From the jump, they never said it was no changes. They said from the first announcement they want to bring the experience back but with alterations they feel like the community would enjoy
@classicstevet@BellularGaming I’m agreeing with you, it’s not a large number of players. I’m more so responding to bellular stating he’s going to have a report which I can’t imagine having more than subjective and inflated numbers based on how you want to influence the data
@classicstevet@BellularGaming It’s also immensely difficult to gauge too. Since I have for example, active characters on SOD, HC,vanilla, wrath, cata beta, and technically retail. Majority with WCLs. And I’m a statistic for plunderstorm. Am I 1, or am I 6/7 players being retained? Open to analytic interp
@samiyamwow (3/3) that I wouldn’t know without pre existing knowledge. Hes stating an extreme, but as someone who has played wow for 19 years now, I haven’t a clue what’s going in retail footage past fundamentals. Done all content on HM/mythic to legion, did a casual 1850 3s in cata
@samiyamwow (2/3) for new and returning players, a lot of that is difficult to get into because of the pool of knowledge required to get to a baseline level. I’d rather be impressed at your usages 10 buttons, rather than your use of one that is using various systems BTS
@samiyamwow (1/2) i mean what he’s saying is that the game needs to be simplified. He’s making extremes to send it home, but he’s basically asking for a reset. Which I fully agree with. A lot of wow, classic and retail, comes from knowledge/memory for skill expression