Hello, I don't have much to say about myself aside from that I'm a game dev hopeful and budding artist with not a whole lot of art to share. (He/Him, 24, Feb 9)
@1174xcc You’re certain you’re a beginner? It looks very nice so far.
Also, any resources you happen to be following? Would love to get into modeling myself, but can’t get started.
@CypressDahlia Sheesh, Metal Rage, that’s a name I haven’t heard in a while…Remember watching the trailers and gameplay as a kid, but never got to play myself, and sometimes I find myself thinking about it while not remembering the name. It’s indeed a shame there’s nothing without servers.
An attempt at an alternate design for Blade.
Only the half body was finished, I might leave it at that for now (don't wanna make promises)
#Gunvolt#ガンヴォルト
@_xiya21 Yeah…Even if Arknights was a nicer (but still inherently evil) gacha, I burned out hard, and playing through my retro backlog was a much-needed change of pace.
I did want to try out World Flipper prior to that, though, but never got the chance.
@SofaMods Yeah, you’re not the only one. I will admit that simpler artstyle is what caught my eye to begin with, though me having too weak of a computer for Spengies probably helped there.
@Panco_1812 Extra funny to think about Phantom having five hundred kunai raining from his pockets when the actual hot-blooded gunner of the Four Guardians somehow only has Sodom and Gomorrah, and some other launcher he smuggled into hammerspace.
@Panco_1812@Quandotexe This is only the case for MM7 and 8, the rest of Classic has all eight main stages available at once.
I feel four at a time is a nicer format as it leaves design room to more steadily escalate the challenge, but it does naturally make the games more linear.