@JasozzGames@Mailanka23 Installers are a lot more convenient than zips though. Everything is handled for you to ensure proper backup and that installations goes smoothly. Like, it's just a really nice option to have and goes hand-in-hand with drm free files imo
If you're any kind of creator, listen to me.
You do not need AI to create 2D or 3D animation or art. Honestly, you dont even need to know HOW to animate yourself. Sometimes, all you need is an idea, a vision, patience, and the right artist who can bring that vision to life. And if you cant afford an artist yet, thats okay too. You can always learn, practice, fail, and improve yourself so that way you can spearhead your own projects. Another option is also just saving your money so you can "indie" fund your project.
Iโve done both. Ive hired animators, and Ive also learned how to do it myself because, honestly, I got tired of waiting on people. I got tired of being disappointed by speed, quality, communication, or work ethic.
Personally for me, at some point, it became a "Fine ill do it myself" type of situation and literally "picked up the pencil" myself.
And I did. It took years. A lot of frustration, a lot of late nights, a lot of self doubt, but every step forward came from actually showing up for myself and my work. No shortcuts. Not pretending im an animator. actually being one. Not letting a machine, make my journey FOR me. What drives me is passion, discipline, and doing the work over and over again because I love animation. The best part is looking back and seeing that my work improved because of ME. Because I kept going. because I gave enough of a shit to get better, thats real human growth, no AI needed. You can do it too. Start from nothing. become something.
Finished rendering my animation. Put it into Davinci, and was like "why's it playing in slo-mo?" Well! It's cuz it rendered at 60 fps instead of 24 fps ๐ซ
I finally finished this animation! Only thing left is for me to not keep overanalyzing shit๐
The models are awesome btw and I can't wait to use them in more animations.
Models are by @LukaszBorges the goat