A peer-reviewed study on VR exercise found the least fit, least confident participants completed the most sessions
The people the fitness industry has failed the hardest are the ones showing up most in VR
The Duolingo critique: you don't really learn the language
The assumed comparison is 2 months living in the country
The actual comparison is doing nothing
In fitness: if it's not an ultra-structured workout, it doesn't count
When in reality it's doing something or nothing
The first @weareFitXR experience wasn't in VR
It was built for Magic Leap. Monsters erupting from a real boxing bag, or (boring) functional targets if monsters weren't your thing
You chose the visual layer like you chose your music
VR Is Not For The Lazy👏🏾⚡️
At this point, @weareFitXR has genuinely become my virtual gym🥊🏃🏾♂️🏋🏾♂️The amount of updates, new classes, environments, and overall polish they’ve added over the last year has been seriously impressive👏🏾💥
That’s what a lot of people still don’t understand about VR! People keep thinking it’s lazy gaming until they actually put the headset on😆! Before they know it they’ve burned a crazy amount of calories 😮💨💪🏾
@SamCole you and your team are truly killing it🫶🏾! Folks really need to stop sleeping on the power of VR when it comes to fitness💪🏾
The Future Is Now… You Don’t Have To Wait🚀
The most painful part of moving from premium to subscription pricing wasn't the move
It was leaving customers feeling we hadn't done right by them.
We didn't communicate effectively
All of it could have been prevented by talking to them first. It's why we now talk to them about everything
A founder I spoke to last week spent 3 years learning everything about their industry.
Now they want to pivot to “AI for Dentists”.
The grass only looks greener because you’ve not trampled through the shit yet.
RIP the facebrick 🧱
We've spent a lot of time on the road over the years trying to sell current headsets as fitness devices
The pattern was consistent. A good activation experience pushes through the scepticism layer for that one person, in that one moment. They get it
But the preconceived "this isn't for me" is so strong that you cannot scale your way through it. The form factor is doing too much of the talking before you get a word in
@marklucovsky I kind of emphasise. I often look at my noise cancelling headphones and question whether I’m going to travel with them
That being said, I always travel with the Quest - it’s my gym in the 1/4 of a carryon
VR isn't going to be a general computing device. It's going to win as a specialist
Movies on a plane. Games at home. Fitness. Monitor replacement. Each one is a real category
The "VR is dead" takes always measure it against the wrong success criterion
@SamCole I play every type of game! Gorilla tag will always be my favorite for crazy parkour but fitxr is my structured go to now for mobility and strength!
The VR market right now looks like kids and free to play
That's not where it's heading
If that's not the audience you want to build for, don't compromise. Build for the one that's coming