@NodConfessor@Pirat_Nation Have you tried switching to the beta channel? I did it yesterday, then looked for updates (didn't notify it until I manually searched after switching to Beta), then tried to toggle off/on the wake up feature on the Bluetooth setting of the controller and this did the trick.
@Rinnegatamante When building vitaGL I had to define SKIP_ERROR_HANDLING in gxm.c. I was having some compilation errors without it, might be something I was doing wrong once again but apparently this did the trick.
@Rinnegatamante Ok problem solved, apparently I was building/installing resources in the wrong order, I got around it by doing things in this order:
- fresh VitaSDK install + update
- SDL with vitaGL support
- vitaGL with HAVE_GLSL_SUPPORT=1
- raylib src, then one of the examples