HMV10 is live! Join us for our 10th annual Harvest Moon/Story of Seasons Valentine's Day Speedrunning Marathon!
https://t.co/nx0hEtkX6x
#twitch#speedrun#marathon#harvestmoon
Another short weekly update: I have all of the flags done and am working on the remaining QoL functions now -- as a side note my weekend is Tue-Wed now, so I'll be moving the weekly updates to Wednesday night since that's when the bulk of each week's work will be done
Day 2 of our 9th annual Harvest Moon & Story of Seasons Speedrunning marathon is now live!
https://t.co/LWymBuC3xW
#harvestmoon#storyofseasons#speedrun
Update on the HM64 rando with some console footage. Had to remake a large part of the held item randomizer due to some issues with sprites and crashing, but it's mostly working now, just a few console-only crashes to figure out with are particularly annoying since there's a [1/4]
Short teaser with some of the stuff that's automatically patched by the app so far - random start date/season, tools/photos/key items, overworld and buildings. Will show more as soon as I can, again I really appreciate everyone's patience!
To keep you all posted on the HM64 rando, it took a little over a week to fix an issue with the dialogue importer but that's all working now. The only patches left to add to the app are for 4 of the 8 special item groups, music, and QoL stuff, but all the logic and seeding [1/4]