Hey everyone. We've been quietly building something for a while now. It started because we were learning Japanese and couldn't find anything that taught kanji in a way that clicked for us.
Today we're opening it up. This is Kanjimori.
1/7
@houancao@sonu11421@usa_hobby01 Kanji are fundamentally Chinese for sure, but they have meaningfully diverged over time in some interesting ways.
Some characters were simplified into new forms 新字体 that don’t exist in Chinese, and likewise there are uniquely Japanese characters 国字.
Titles are our first reward type for @thekanjimori. You unlock them like achievements.
We’re a learning app, so what are the right things to reward? Commitment? Accuracy? Overcoming adversity? Doing something rare?
Let us know.
#kanjimori#japanese#learning#gamedesign
When I’m making something, there’s usually a moment where it feels real, not just like I’m checking it for bugs.
For @thekanjimori, that’s been the past week or so. Come check it out for free: https://t.co/jWytrtvJsf
#kanjimori#japanese#learning
Recently I've been having fun creating some programmatic visual assets for celebrations and now premium gift codes.
Kanjimori is mostly vanilla Javascript and CSS on the frontend, so figuring out how to make these is rewarding, pun intended.
#kanjimori#japanese#learning
Friends and mutuals: if you’re not learning Japanese but you still want to support Kanjimori, you can repost the thread below, or share the links with people you know.
https://t.co/1CezE9UtS7
https://t.co/s0Qvu0LFgx
Thank you so much!
Hey everyone. We've been quietly building something for a while now. It started because we were learning Japanese and couldn't find anything that taught kanji in a way that clicked for us.
Today we're opening it up. This is Kanjimori.
1/7
As a bonus, if you want to help us build Kanjimori and make it into something awesome, you can join our Discord.
Help us grow our seed of a community into something worth being part of. Thank you! 🥹
https://t.co/s0Qvu0LFgx
7/7
Hey everyone. We've been quietly building something for a while now. It started because we were learning Japanese and couldn't find anything that taught kanji in a way that clicked for us.
Today we're opening it up. This is Kanjimori.
1/7
Come try out Kanjimori right now. It's free for five levels, and all you need is basic knowledge of hiragana and katakana to begin.
https://t.co/1CezE9UtS7
6/7
@nikoue653 Depends on the stage of development in my experience - early R&D projects tend to need UX designers who can be really hands-on working in engine to prototype ideas, while more advanced projects can sometimes need/support more paper design.
Hey UX and game design homies—if you know me directly or we're connected through a mutual and you might be open to contract work on some interesting projects, let's chat.
On the UX side: strong game and/or product UX background, Figma expertise, Unreal/multiplatform experience is a plus.
On the game design side: systems design primarily, goals-driven approach, multiplatform is a plus.
Could potentially be full- or part-time contract work depending on fit. Senior+ ideally, shoot me a DM!