We're thrilled to announce our new game, The Quickening. This is the first step in a long journey and we want you to come along for the ride! RTs much appreciated, please share with the #survivalhorror fans in your life
#horrorgame#gamedev#indiedev#UE4#UnrealEngine#RTXOn
@cherrytros Garry Schyman's scores for the Bioshock series are great, and Martin Stig Andersen's scores for Inside and Control are hauntingly beautiful
Corrupted souls, immobilized beneath the weight of their sin, eventually atrophy. They grow ravenous, no longer able to sate their hunger with pure aura. Repelled by sacred ground, they gather in lonely places to hunt.
#screenshotsaturday#indiedev#gamedev#UE4#UnrealEngine
As a tiny coder-heavy team, art is a big challenge for us. For our teaser, our amazing #artists worked hard to achieve an internal visual benchmark. We're excited to push our capabilities even further as we continue development
#screenshotsturday#indidev#gamedev#unrealengine4
We're thrilled to announce our new game, The Quickening. This is the first step in a long journey and we want you to come along for the ride! RTs much appreciated, please share with the #survivalhorror fans in your life
#horrorgame#gamedev#indiedev#UE4#UnrealEngine#RTXOn
Reminded today of this incredible GDC talk by @Mick_Gordon. Mick's an amazing artist, and what he discusses in this video isn't just about making music, it's an entire philosophy of creativity. Change the process, change the outcome. #gamedev#indiedev
https://t.co/ufEZLYeWhg