Hi Mechanics!
Devblog 26 is here!
We noticed that we had enough spoiler-free content to make a surprise devblog. Let's jump in!
https://t.co/h5fF6VqbAp
Hi Mechanics!
Happy holidays to you all! We are disappointed that we couldn’t release the next big chapter this year as we originally planned. There is still work and fixes left to do to reach the standard we’re proud to deliver. That said, we remain confident it will be worth the wait! ❤️
Hi Mechanics!
Hope you enjoy the new physics and wedge update!
We just added some new fixes today (0.7.2):
- Fixed a net code issue where save files with long play time would fail to sync game data.
- Fixed day counting in the Log book for game hosts.
Hi Mechanics!
We just added some fixes (0.7.1):
- Increased max networked velocities of objects
- Disabled max velocity limitation in single player
- Fixed ragdoll sync issue
- Fixed missing shadows on some parts
- Kinematic visuals not updating fixed
- Restored collision changes on Concave Wedge and Metal Storage Ramp
Hi Mechanics!
New worlds will have the new smart physics on by default. However, old worlds will need to be set to the new physics setting manually. You find this setting under : Options > Gameplay > Physics quality – Smart (Recommended)
Raft is officially setting sail on the PS5 and XBOX SERIES X/S as a surprise release!
With this, we are also releasing cross-play and controller support for PC on our Steam Beta branch! Read more here: https://t.co/1ouI8O7sz8
Hi Mechanics!
We are still here! We went down a rabbit hole to try and fix the physics and lag. Maybe the number one request from you mechanics. It ended up being a lot of work. But we think we are on to something now!
Hi Mechanics!
We did our very best, but the next chapter still needs more work before we are happy to
release it. But 2024 will be the year! Happy Holidays
See you next year Mechanics!♥️
Hi Mechanics!
More work has been done on the Cablebots!
They are now really good at climbing up on creations.
However, don’t worry. It will not be this easy for them to munch on metal blocks. This is just us running some tests.
Hi Mechanics!
With the introduction of fire in Scrap Mechanic, we will be adding the Fire Extinguisher! This is not a new tool. Instead, the Fire Extinguisher works the same way as the fertilizer. It’s a good idea to stack up on these in case your creation catches fire!🔥
Hi Mechanics!
We will be adding the Scrap Spudgun early in survival.
This new weapon is terrible! It does not shoot that far and has a lot more projectile drop.
On top of that, It does less damage.
We don’t recommend it.
Hi Mechanics!
It’s time to throw away your old Scrap Mechanic radio!
We have teamed up with our friend @mitch_murder to make a few robotic bangers for the new boombox. The boombox delivers great sound quality and will make cruising in your creation an even better experience!