It's easier to think of games as complex toys.
The main focus of gaming should be to maximize fun.
Even if someone has a grandiose goal of changing the entire fabric of society through their work.
How interaction feels is the core that makes or breaks the experience.
This week's change roundup...
What I've been working on (yet again):
- MORE Pathfinding
- MORE Local Avoidance
- MORE Soundtrack #NoAI#indiegames#gamedevs
This week's update on my #RTS game Assembly RTS!
- Fixed rendering issues
- Objects in the level editor contribute to the pathfinding grid
(- More pathfinding stuff)
#indiegames#gamedevs
Full Link in Bio! ๐