@NoMansSky Can we please get some trail color prioritization mechanic into the qol updates? It already exists in the game with starship ornaments, just needs to be applied to the trail colors. Whichever is placed first should stay as the dominant one.
@Beeblebum_GO@NoMansSky I would LOVE for photo mode to have a save user default settings feature. Constantly having to change it to preferred settings can be annoying.
@RayReynoldsNMS As James Hetfield once said, so close no matter how far 😭. The glyphs lead to a corrupted address and then an approximate star/planet nearby, but never the right one. Since it's likely close enough, would probably need the name of the star in order to warp there manually. 🙏
Happy 10th anniversary @NoMansSky Hope the Journey has as fun for you as it has been for us. A great big thank you to all on the team from Seb & Axel 😁❤️🖖
@RayReynoldsNMS@NoMansSky@hellogames Unfortunately not. You can mark any star in the galaxy map, but beyond 800LY distance the marker fades out of view. Unless a player remembers EXACTLY where a marked planet of 100,000LY distance, they'll be forced to jump 800 at a time instead of a ships LY limit. Try it yourself
@NoMansSky@hellogames Any way you can make custom marked waypoints visible no matter how far away they are? Also, the route plotting isn't tied to the max jump range of your starship and visually peters out prematurely. Would love to see the plotted course equal to your LY range
@HIDEO_KOJIMA_EN 💯% Day 1! 👍Greetings Kojima-sama. Might it be possible to update an option in #DEATHSTRANDING that would allow to delete/reset all structures? I have a bandwidth issue that isnt solved by manually dismantling structures. Have a great day! Looking forward to #DEATHSTRANDING2
Just because I am not going to use it doesn’t mean I can’t give it away.
Come win this XFX AMD Radeon RX 6650 XT SWFT 210
Follow and RT for a chance to win! Will pick winner on Monday.
@Pine0wlple@RayReynoldsNMS While on the skiff summon it again to a nearby location. Instead of teleporting, it'll slowly drift along very lazily. Would be awesome to lock in a heading or even plot a route. Middle ground might be if they make the summon zone MUCH bigger & add a memory of 3 or so plot points