@ElchapoGri7158@OnekGaming@Jivesh1995 (3) Apart from a few specific bosses, itโs not the hardest challenge out there either, but purely gameplaywise, it's an absolute, killer good game.
@ElchapoGri7158@OnekGaming@Jivesh1995 (2)The bosses aren't overly difficult either well, at least it's not the kind of challenge I was hoping for.
โAnd Black Myth: Wukong wasn't easy by any stretch of the imagination.
@ElchapoGri7158@OnekGaming@Jivesh1995 (1) Yeah. Thankfully I played it via a friend, because I'm really glad I didn't spend any money on it. The impact feedback is completely missing for me, it just feels totally absent. In my personal opinion, it's just all flash and no substance.
@ElchapoGri7158@OnekGaming@Jivesh1995 (1)that's my whole point. It all comes down to this: without a genuine, demanding challenge, an action game simply loses its appeal to me. When I look at games like Black Myth: Wukong or the classic Ninja Gaiden titles, they nail that exact Balance.
@ElchapoGri7158@OnekGaming@Jivesh1995 (2) phenomenal gameplay paired with a proper, rewarding difficulty. If a game looks visually stunning but lacks mechanical depth or challenge, it's just not a good game in my eyes. That's my personal take,
@ElchapoGri7158@OnekGaming@Jivesh1995 (3) or if it just turns into a mindless button-masher where you can breeze through blindfolded. A genuine challenge is what gives you a real sense of achievement instead of just watching an automated spectacle play itself out.
@ElchapoGri7158@OnekGaming@Jivesh1995 (2) Difficulty directly impacts the quality of an action game because it dictates whether you need actual mechanical skill, timing, and mastery,
@ElchapoGri7158@OnekGaming@Jivesh1995 (1) First of all: Congratulations on your very first message without insults it looks like someone is finally growing up!
To answer your question:
@ElchapoGri7158@OnekGaming@Jivesh1995 (2) It's simply my personal opinion on the statement above. If your dumbass brain can't process that, I'm fucking sorry. Stop wasting my time.
@ElchapoGri7158@OnekGaming@Jivesh1995 (1) It's a fucking personal opinion. If your tiny brain has never heard of one, ask your retarted family to explain to you what a opinion is.
@OnekGaming@Jivesh1995 Comparing a decade-old game to modern design makes no sense, the industry evolved. I just shared my opinion, no need for an endless debate that changes nothing. Have a good one
@OnekGaming@Jivesh1995 MGR is a masterpiece, but my point stands: marketing a decent action game while hand-holding the first run and locking a "challenge" behind a optional mode wich you cant play from the start is disappointing. I simply stated my opinion and thats it, have fun with the game