I'm on Mastodon now. Come find me at: @[email protected]
(https://t.co/VTk5UFn1LJ)
I've wanted to move/expand there for a while now, and now had a nice reminder.
With some delay I now just uploaded Part 6 of the roguelike tutorial series for Godot 4 I'm doing as part of r/roguelikedev's "Complete Roguelike Tutorial" event.
You can find the tutorial here: https://t.co/Lx0OzyzM98
#GodotEngine#godot#roguelike#tutorial
Announcing the #GodotCon 2023!
The #GodotEngine conference with talks, games, workshops, and your fellow contributors!
๐ 4 & 5 November 2023
๐ Munich, Germany
๐๏ธ Tickets coming soon
https://t.co/TqrJ6NQQGr
@Kaevlike I hope it will! It should present an example of working Godot 4 code, but I don't really explain the differences to Godot 3, so if there are any questions, feel free to ask / contact me.
I created two new Godot 4 tutorials in the Roguelike tutorial series.
Part 4 (FoV): https://t.co/jSqGWLMuuQ
Part 5 (Placing Enemies): https://t.co/ks6UgH90uc
#GodotEngine#Roguelike#Tutorial
Sign ups to the Chimeral Fantasy beta close in a week! If you'd like to play the first hour of my game for free, sign up here: https://t.co/uMe4pph7dD
#betatest#indiegame#JRPG
Part 2 of my accompanying Godot tutorial for "r/roguelikedev does the complete roguelike tutorial" is now online: https://t.co/Rk89CcgZYr
Still working on part 3 for this week.
#GodotEngine#Roguelike#Tutorial
"r/roguelikedev does the complete roguelike tutorial" has started, and I'll attempt to release my own tutorials for Godot alongside it. You can find this week's tutorial (part 0 & 1) here: https://t.co/guzHq6FFtv
I'm considering to follow the r/roguelikedev complete roguelike tutorial this year. I'll see if I have the time to write up tutorials or not. Tell me if you'd be interested in that. And if so, would you prefer simple graphics or ASCII console style?
One person will win a Wacom One every day! Just follow & RT this post to enter. Open to all! Today is day 2! 5 more chances! Our Summer Sale is also underway! Get up to 60% off on Clip Studio Paint Ver. 2! Ends June 27, 8:00 a.m. UTC.
Details: https://t.co/SmT4Ozjqhq
This has now been the second time that someone tried to find someone from steam support called "Selina", then after googling found my twitter, used that to find me on discord, and tried contacting me there in order to circumvent the official Steam support ...
Huge thanks to food-please who's rebooted Godot Open RPG.
The map and grid-based movement are in, including NPC movement. Running in Godot 4.
Coming up: combat system, dialogues, and more.
It's free and open-source: https://t.co/qR5ovq3G4w
@xuraith And if I had the money for it I'd have a few more. Originally I wanted to use an Evangelion Unit-01 color scheme for my current project, but the purple I ordered turned out too bright for it, meaning I'd have to buy two more rolls for that, which isn't in the budget right now.
One of the things I enjoy the most about 3D printing is that not only is it possible to create unique and custom things, but also you can choose the color. Especially when it comes to custom electronics you have more options than just the black or white you can get most things in
@xuraith I have them scattered around racks and cabinets. However, I do have plans for printing a filament spool shelf one day ๐
Also I do just like all the colors and switching between them, so for me it's more like six or seven opened spools.
I wrote up a little blog post on my current dungeon crawler project in Godot, what I'm trying to do and why.
You can find it here: https://t.co/JFlhUz0pFR
Also, this is my thousandth tweet 1โฃ0โฃ0โฃ0โฃ ๐ฅณ
@somartist I regularily see your art and I do enjoy it. I don't often klick like on too many things, but that's because I have the habit of often just lurking on social media.
My new tutorial about Drop Down Menus for Godot 3 is online! ๐ค
Here's what the result looks like, link in the replies.
๐โฌ๏ธ
It has taken a while (I started this in February of last year, then had this on pause for a long time), but it's done now.