Hey #gamedev , we are actively working on our first commercial release - Time Champions!⌛️🏋️
It's an action roguelike with army-building. We are currently collecting feedback for the prototype, give it a go and tell us what you think! 😀
🎮 Play online: https://t.co/NP6JFOxGqv
@trick_o Not tech, but since I've been catching up on analysis competition:
Finished a table of similar games to ours, found 2 games with exact same mechanics, 1 game with exact same theme and more games that feature potential themes and mechanics that we had brainstormed a year ago
@Ludokultur Are there good usecases of restricting RNG? I feel like in games like Brotato or maybe even autochess games, your offered options in the shop try help you build on your chosen strategy, rather than being completely random
Hello #indiedev and #gamedevs , we made a #game for a monthly #gamejam - your goal is to upgrade your car 🚗and complete the racing track 🏁
Play in Browser🌐on Itch: https://t.co/jj5YPYk40O
#madewithunity#game
(2/2)
The theme was "Take Flight", worked together with a talented programmer and a musician.
We didn't have any artist, so just had to make do with the free assets that we could find - but overall pretty happy with the result! :)
We made a small #platformer for a monthly #gamejam about a little bird that is trying to grow its wings and fly!
There is also a special secret at the end, if you can find it ;)
You can play in the browser: https://t.co/mAQYBSnHDr
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#screenshotsaturday#indiedev#gamedev