@LittlePlanetCD Dang, I never knew the jumping sprite was completely unchanged from how it looked in the Tokyo toy show prototype. Glad I ain't the only one who notice the ungrounded rotation sprite remains unchanged in Sonic 2 and even the 1993 prototype of Sonic 3.
@Heisa_phantom Knuckles definitely experienced the most drastic change in comparison to Sonic & Tails. Though honestly Knuckles' strangely round head isn't as obvious with certain sprites.
@PeppezzrZer0 Inbetween frames should only go off model if it's like a abrupt or quick motion. Turnarounds is one where it should be on model all the way around. I do find it a little funny it took roughly 9 years for someone to point out Knuckles' flawed sprites.
@csonicfangrl Gotta appreciate that Great Eastern did classic Sonic justice and used dark blue despite being a more recent plush. I also love the design of the plush to the top right.
@Sofia50020Sofia The remote definitely looks out of place, most people's TV sets still used manual knobs at that point, and the really expensive sets that had the early iteration of remotes didn't have much buttons and were known as clickers. Also TV sets of the 1960's didn't have a UHF knob.