@SebAaltonen Noob here who codes in C professionally, I'm porting an ancient 2D C# game with spaghetti code to Rust, using Bevy as the engine. So far, Bevy's crates satisfy my requirements, and it compiles for WASM just fine, but what am I missing?
@swmprt14 SWE here. Professionally, LLM usage is common in my field. For me, it's roughly analogous to using RPG Maker without experience: both can get buggy af. Please learn a lil' coding or have someone audit the code, then it'll be easier for all of us to enjoy your game later
@th_dailyalice https://t.co/DzSFuGYPAx for the most up to date one but unstable,
https://t.co/RiY6qrCawF for the 2024 one that was the latest stable. Final boss, ending, and good chunk of postgame all in. Rips off Battle Network/ Star Force, p good