New difficulty options in Crimson Desert:
EASY:
-Reduced damage taken by the player
-Reduced maximum health, aggressiveness, and overall speed of opponents
-Extended timing windows for Parry and Dodge
-Reduced the frequency of bosses attempting to counterattack or escape when hit
NORMAL:
-This is the difficulty you have been playing so far
HARD:
-Food item effects won't be applied immediately and will only take effect after the consumption animation is complete
-Increased damage taken by the player
-Increased maximum health, aggressiveness, and overall speed of opponents
-Reduced timing window for Parry and Dodge
-Reduced the invincibility duration for Roll
-Increased the frequency of bosses attempting to counterattack or escape when hit
-Added additional combat patterns for certain bosses
Greymanes, Patch Version 1.04.00 is rolling out.
This patch adds game difficulty settings, new storage items, new pets, a keyboard/mouse and controller preset, new category tabs for the inventory, distant scenery quality improvements, UI improvements, and more.
Check the details and the status of the update's availability on your platform in the patch notes: https://t.co/eNy2nSVvV6
Happy $juan uary
100x boost for the first day of the year
Big congratulations on the milestones we’ve achieved so far
We’re only just getting started
❤️
Wowwww big announcement guys
We’re are officially 🥇 on phantom and 🥇 on DEXscreener
Over 1,000 community members
Over 3,000 holders
Much much higher for $juan
Mi nem juan
7eLSZuUZ66YA1JPYmpG9ApgoTdZmzHDfz32YngbPpump