Chelsea Football Club is delighted to announce the appointment of Xabi Alonso as Manager of the Men’s Team.
The Spaniard will begin his role on July 1, 2026, having agreed a four-year contract at Stamford Bridge.
Welcome to Chelsea, Xabi!
“Thank you Randy… for seeing me.” 🖤
Meet Jessyca, a single mother courageously battling Stage 4 Breast Cancer. Despite living with pain every day, she fights for her son and family. For her Dream Day at @RockvilleFest she got to hang backstage with @lambofgod’s Randy Blythe.
After hearing that both Jessyca and Kody shaved their heads together when she began chemotherapy, Randy offered to let Jessyca shave his head in solidarity - a moment they will never forget.
To end the night she hung out side stage, where Randy gave a heartfelt shoutout and led the crowd in a powerful chant of “F*CK CANCER” in her honor.
Thank you to everyone who helped make this Dream Day possible.
@LTDFoundation
🎥 Alex Ayala
From the prehistoric past to the front lines of Manhattan. 🦖
Ripped across dimensions and escaped from the Collector’s Gallery, Devil Dinosaur has arrived to protect the innocent. With the perfect balance of Moon Girl's brains and his own raw brawn, this dino-riffic hero is ready to stomp through Alchemax HQ to save his BFF. Don't let the name scare you—this gentle giant is a true powerhouse, armed with razor-sharp fangs and a force-field shield.
Season 8 arrives on May 15, 2026!
Brains, brawn, and a thunderous roar... the prehistoric hero is here.
Season 8: Sins of Alchemax is imminent! 💥
The Gilded Saint may have purged the Time Plague from Lower Manhattan, but the root of the rot remains. Alchemax Headquarters stands defiant, shielded by a mysterious crimson Chronovium — fueled by a dimension of pure, kinetic force.
The stakes have never been higher. Prepare yourselves - the Alchemax conspiracy goes deeper than we ever feared.
Season 8 begins on May 15th UTC!
Assemble your team and uncover Alchemax's darkest secret!
*NOTICE FROM THE COLLECTOR*
One premium exhibit has gone missing.
Description: Large. Red. Friendly unless provoked.
A temporary replacement has been installed in the museum until the original specimen is recovered.
If spotted, report immediately.
Phantom Blade Zero is currently in the intense, final stages of development. With the time we have left, we are pouring every available resource into pushing every aspect of the game to the absolute limit of our capabilities.
We are fully aware that a profound technological revolution is unfolding around us. However, to this day, every single piece of content in our game has been crafted by the hands of real artists. We will not use AI visual tech that could alter our artists' original creative intent.
Our character models are built upon 3D scans of our phenomenal cast, who also provided the facial capture performances. The voice acting in both Chinese and English has been meticulously refined by our dedicated actors and directors, complete with full lip-syncing for both languages.
The prototypes for our weapons are drawn from the vast arsenal of traditional Chinese weaponry. Sometimes, to better understand how a weapon's weight and length impact movement, we have master swordsmiths forge real replicas.
Our combat is motion-captured by over twenty highly experienced martial artists. To capture the most authentic kung fu techniques, we consult directly with the masters and inheritors of traditional martial arts schools. When we needed authentic swordplay, we invited sword masters from Mount Emei; when we needed lion dance choreography, we brought in lion dance masters from Guangdong.
Of course, we also visited many stunning locations across China, from ancestral halls in Fujian to ancient towns in Zhejiang, and even old steel factories in Beijing. We scanned these places and reimagined them in unexpected combinations to build something truly original: the visual identity we created and defined as Kungfupunk.
The game also features a series of guiding maps. These are not AI-generated, nor are they digital paintings at all. They were hand-drawn using Chinese brushes and Xuan paper (rice paper) by young artists from the Chinese Painting department at the Central Academy of Fine Arts (CAFA).
We firmly believe that human artistry is not merely a means for creating value; it is the value itself.
S-GAME didn't just hire a group of developers to make a game; rather, in our pursuit of continuously building an exceptional, passionate team, we decided to make a game that everyone here could be deeply proud of.
We can't wait for you all to experience that difference in Phantom Blade Zero in just a few months. Thank you!
Soulframe
S-GAME CEO / Creator of Phantom Blade Zero
HADES II is coming to @Xbox Series X|S and @PlayStation on April 14!🌖
It'll be on @XboxGamePass that same day.
Time for the Princess of the Underworld to suit up in our brand-new animated trailer!✨
2006 a kid arrived at Chelsea with a dream in his heart, boots too big for his feet, but belief from the start. Fast forward to 2026, still wearing the same blue shirt with the same fire inside. This club raised me, shaped me, and gave me a place to call home. Through every game, every battle, every lesson I’ve grown. Now the journey rolls on, the dream still true. Extended till 2032… and still bleeding blue.
We’re celebrating our upcoming Kickstarter by giving away 3 Alpha Kits to our community! ✨
To enter:
• Follow our Kickstarter Pre-Launch Page.
• Retweet & Like this post.
• Reply with your favorite Cyberpunk character.
Link to Kickstarter Pre-Launch Page and Full T&Cs 👇🔗
“Uhhhhh peanut what is happening !?!?”
The burnt peanut dies of laughter after Cloakzy’s bungulator helicopter malfunctions and sends him flying in a spiral 🤣