Reddit user claims that they've figured out what causes Monster Hunter Wilds performance issues – and it's kind of wild.
According to their investigation:
• Owning more DLC = more FPS
• This is due to an aggressive check the game does to see what DLC you own
• It is NOT intentional by Capcom but this constant check causes performance dips
• The user created a mod that tricks the game into thinking you own all DLC and noticed immediate improvements
• All information has been sent to Capcom support
• This same user has already already helped Capcom solve a performance issue in Dragon's Dogma 2
(via de_Tylmarande / Reddit)
⚔️ Upcoming Weapon Balance Adjustments 🛡️
In Title Update 4, we're introducing balance adjustments for each weapon type. Here's a summary of our overall approach to the adjustments.
1. Upward Adjustments for Each Weapon Type
We are implementing upward adjustments (buffs) for all 14 weapon types, focusing especially on the Insect Glaive, Switch Axe, Charge Blade, and Bow, among others, with the aim of better utilizing the strengths of each weapon.
2. Upward Adjustments For Guarding Weapons
We've reviewed the overall performance of guarding and made adjustments to help hunters counter high-difficulty quests and monsters at 9★ and above. Hunters should find it easier to withstand monster attacks with guarding, opening up their hunts to more strategy and allowing for a more rewarding experience.
For details on the adjustments for each weapon type, please refer to the patch notes a the link below:
⚙️ https://t.co/kccm8DQwTt
Lol funny moments,
I was debugging some codes on my development while listening to MH Wilds Ost, as soon as I debugged the code the Monster hunter wilds quest complete music plaaaayed! Crazy moments 😂😭