Reborn and evolved mode are interchangeable and usable in all content. However, the new jobs will only have evolved mode and all new jobs going forward will only have evolved mode. #FFXIV
Akali/Yasuo freestyle extension, pretty easy and does 911 dmg for 1 bar or 1050 if you spend Akali level 3. There's room to have Yasuo squeeze in more dmg while you puppet Akali. #2xko_yasuo#2xko_akali
Current 2XKO break gain is way, way too high for how fury is right now IMO.
So many of my matches are me with 90% health on 2 characters with 0 break, and terrified of a 10% health opponent with fury and 2-3 super assists.
Core gameplay changes sounds troll at this point if they're gonna be as big as this post makes it sound. Last FG I actually enjoyed did the same thing and basically ruined it for me, so I hope this isn't gonna be the same
patch 1.0.3 goes live tomorrow with:
- a new learning hub
- lots of bug fixes
- balance changes for ekko, teemo, blitz, and yasuo
we’ll be down from 9am-1pm PT tomorrow to implement the changes. check out the full article for more info: https://t.co/nxpMWnE9lo
@ginosiri You have to call Ekko in after inputting the j.2H and then swap to him right after both hits of j.2H and right when you press j.S1. It's like j.2H>T>j.S1>T.
Found a combo that works anywhere on the stage using this Ekko time winder extention. Could optimize damage more, but this is an easy set-up I was able to consistently hit. #2XKO_EKKO#2xko_yasuo
Yasuo/Ekko corner TOD using save limit strike bnb -> timewinder lob charge clone extension with super + partial 2h tag launch -> double Yasuo super extension
Insane damage, 1114 for 3 total bars